Archive for the ‘Uncategorized’ Category

Friday, May 17th, 2024

Exhibit: Grim Natwick- Golden Age Animator

PART TWO: GRIM NATWICK IN ANIMATION’S GOLDEN AGE

Grim Natwick

In California, Walt Disney had seen some of Grim Natwick’s animation of Betty Boop in "The Bum Bandit" and sent his brother Roy to New York to convince him to join them in Hollywood. Ub Iwerks had just left Disney to form his own studio, and an experienced animator was sorely needed to take his place. Roy Disney made Grim a remarkably generous offer, but Grim wasn’t sold on going to work for the Disney brothers. He spoke to his friends on the West coast and was advised that Walt Disney was just a businessman- Iwerks had been the real creative core of the studio. So Grim decided that Iwerks’ new studio was the place for him.

Click to Read Disney's Offer
Click to read Disney’s offer to Grim.

Click to hear an audio interview with Grim about IwerksClick to hear an audio interview with Grim about IwerksSeveral of Grim’s former assistants and co-workers from Hearst and Fleischer were already working for Iwerks. Grim phoned Ub and offered his services, agreeing to work for less than half what Roy Disney had offered him. When Grim arrived at Iwerks, he was so accustomed to leading the crew of young animators, he hit the ground running. Ub had lost interest in animation at this point, and willingly handed over the day to day direction of the cartoons to Grim, while he focused on tinkering in his workshop behind the studio.

At Iwerks, Grim got the opportunity to direct, making a clear mark on films like "Jack Frost", "Room Runners", "Stratos Fear" and "Aladdin’s Lamp". But he always loved a challenge. When Grim heard that Disney was planning a feature length cartoon based on Snow White and the Seven Dwarfs, he knew he had to be a part of it. Ub offered him a full partnership in the studio to entice him to stay on, but money wasn’t Grim’s primary concern. Animation was. Grim reluctantly said goodbye to his friends at Iwerks and joined the Disney studios.

Natwick At Iwerks

Snow White Concept Drawing By NatwickSnow White Concept Drawing By NatwickGrim’s first animation for Disney was the female lead in "Cookie Carnival". He received great praise from Walt for his work, and was assigned the female lead in the upcoming feature, Snow White to animate. Grim was given some of the studio’s top assistants to work with- most importantly, Marc Davis, Les Novros and Jack Campbell. By the end of the picture, he had animated over 120 scenes, with six assistants working under him, producing as much as 35 feet of finished animation a week! (The average animator’s footage was about 7 feet a week.)

Grim’s tenure at Disney was not without turmoil, however. Ham Luske had been promised the character of Snow White before Grim arrived at the studio, and he considered Grim’s assignment to be an incursion on his territory. Although Luske had the directing animator credit on the film, he had little direct interaction with Natwick’s unit. There was considerable tension on the lot between Walt’s boys- the animators who had been with Disney for years- and the East coast animators who had been hired for the feature. Grim paid no mind to it, focusing on his work, but the bad feelings would eventually boil over.

Snow White Concept Drawing By NatwickSnow White Concept Drawing By NatwickGrim’s assistant, Jack Campbell showed promise and wanted to animate, so he was allowed to move to Luske’s unit as an animator. There are three Snow Whites in the finished picture… Luske’s, Campbell’s and Natwick’s. Luske’s girl is doll-like and close in style to the female leads in the Silly Symphony series (the scene with the bluebird in the forest is a good example), Campbell’s girl showed a strong influence of rotoscope (the scene at the wishing well). Natwick’s Snow White is the most lifelike and alive (the sequences where she investigates the Dwarf’s cottage, the house cleaning scenes, the dancing scenes and the "Someday My Prince Will Come" sequence). Grim was a better draftsman than either of the other artists and worked much faster. The lion’s share of the Snow White scenes were his, and he even animated a few scenes of the witch at the climax of the film.

Natwick At Disney

While Grim was putting in many hours of unpaid overtime, Dave Hand, the director, had promised a him bonus if the picture was a hit. But when the bonus checks went around, Grim was passed over, despite the fact that he was one of the key animators on the film. He contested the oversight with the paymaster and requested a copy of the draft to make a list of the scenes he had animated. He was disgusted to find that Luske’s name had been substituted for his own on scenes Grim himself had animated. When Max Fleischer called to invite Grim to join him at his new studio in Florida, Grim left Disney without a second thought. The paymaster had arranged for a token bonus, but Grim didn’t even bother to pick it up.

Natwick At Disney

Looking back on the situation many decades later, Grim felt that perhaps he should have swallowed his pride and stayed on with Disney to work on Fantasia and Pinocchio. Gulliver’s Travels wasn’t Natwick’s best work. He didn’t have the support of talented assitants like Marc Davis, and the application of the rotoscope was much more limiting than it had been at Disney. But after the political struggles at Disney, the Fleischer Studio felt like home, and Grim enjoyed the company of his co-workers.

Grim Natwick

Grim Natwick Concept Drawing
For "Flies Ain’t Human" (1941)

One afternoon, Max Fleischer visited Grim in his office and asked him to animate a sequence of Betty Boop for "old time’s sake". He explained that Betty had been a great asset to the studio, but the series had run its course, and this was to be the final Betty Boop cartoon. (The cartoon in question was most likely "Musical Mountaineers".) Max expressed his appreciation and offered to make a gift of the character to Grim upon the completion of the film. Not knowing anything about the legalities of transferring ownership of a property, Grim did nothing about it. But years later, he read in the trades that the rights to Betty Boop had been sold by the Fleischers to King Features Syndicate for a great deal of money. Grim sued, but he had nothing in writing and lost the case. Although some writers have tried to belittle Grim’s contribution to the creation of Betty Boop, saying that his part was minimal, history bears out the fact that the character was 100% the creation of Grim Natwick.

Grim Natwick At Lantz

Grim Natwick At LantzGrim Natwick At LantzWorld War II made it difficult to find work as an animator, but Grim’s old friend Walter Lantz was producing animated training films for the War Department. Grim returned to Hollywood to work for Lantz, where he had the opportunity to reunite with longtime friends like Shamus Culhane and Dick Lundy. In fact, Grim picked up his lunchtime game of horseshoes with storyman "Bugs" Hardaway right where they had left it when he left Iwerks ten years earlier! Lantz’s friendly, family atmosphere appealed to Grim, but he didn’t become complacent. He reinvented his style to suit the brash, slapstick style of animation at the time, and succeeded in creating some of the finest animation ever produced at Lantz.

Grim Natwick At Lantz

Lantz Animators in 1944 (Back Row: Paul Smith, Grim Natwick, Sidney Pillet, Bernard Garbutt Front Row:Les Kline, Shamus Culhane, Pat Matthews, Dick Lundy, Emery Hawkins)

Grim’s earliest work at the studio included "Take Heed Mr. Tojo" starring Hook, and "Enemy Bacteria", one of the most successful Wartime training films. His great animation for Dick Lundy and Shamus Culhane stood out in films like "Who’s Cookin’ Who", "Bathing Buddies", "Ski For Two" and "Solid Ivory". In his autobiography, Walter Lantz cited Natwick as the best animator he ever had the pleasure of working with.

Grim Natwick At Lantz


EXHIBIT CATALOG: GRIM NATWICK GOLDEN AGE ANIMATOR

Grim Natwick
Top Row: (left to right) Girl doodles* (ca. 1936) / Snow White Animation Rough* / Left: Character designs from "Funny Face"* (1933) Right: Animation drawing from "Stormy Seas"* (1932) / Studio gag drawing from Iwerks / Tracings from Natwick Animation of Wally Walrus from "The Beach Nut" (1944)

Middle Row: (left to right) Girl doodle (ca. 1936) / Girl doodle (ca.1940) / Studio gag drawing depicting Ub Iwerks as a boy playing hookey from school* / Studio gag drawing for Art Turkisher* / Character designs from "Enemy Bacteria"*

Bottom Row: Character design for Miss X from "Abou Ben Boogie"* (1944) / Caricature of Lantz Ink & Paint girl / Character designs (ca. 1940) / Character design for "Sliphorn King of Polaroo" (1945) / Animation drawing from "Abou Ben Boogie"* (1944) / Animation drawing from "Who’s Cookin’ Who?"* (1946)

* denotes a drawing by Grim Natwick

Next Chapter: GRIM NATWICK IN THE MODERN AGE (UPA and beyond)


Grim Natwick Exhibit
Assistant Archivist, Joseph Baptista views the exhibit.

GRIM NATWICK’S SCRAPBOOK

This travelling exhibit has appeared at the ASIFA-Hollywood Animation Archive in Burbank, CA and at the South Wood Historical Society Museum in Wisconsin Rapids, WI, birthplace of Grim Natwick.

Stephen Worth
Director
Animation Resources

TheoryGrim Natwick

This posting is part of an online exhibit entitled Grim Natwick’s Scrapbook.

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Friday, May 3rd, 2024

RefPack057: A Peek At The Featured Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. Over the next couple of weeks, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is one of our best yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

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Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of an e-book packed with high resolution scans and video downloads set up for still frame study. Make sure you download the Reference Pack before it’s updated. When it’s gone, it’s gone!


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REFPACK057: April – May 2024

PDF E-BOOK:
Hokusai Manga

Hokusai Manga Volume 3
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Katsushika Hokusai / 1814
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Katsushika Hokusai was arguably the greatest artist Japan ever produced. Best known for his monumental set of woodblock prints titled Thirty-Six Views of Mount Fuji, his career spanned more than 75 years, and in his lifetime he produced more than 30,000 paintings, sketches and woodblock prints. Japan was closed to the Western world while Hokusai was living and working, but it didn’t take long after Japan’s borders were opened to the world for his fame spread to the West. He is now regarded as one of the greatest artists in the entire history of art.

Hokusai was born in 1760, the son of a mirror maker. At the age of six he joined his father painting decorations around mirror frames. When he was twelve, his father sent him to work at a bookseller, where he was surrounded by books full of beautiful woodblock prints. This inspired him to apprentice with a woodblock carver, which eventually led him to joining the studio of Katsukawa Shunsho, a prominent artist who designed woodblock prints. He worked in Shunsho’s studio and studied under him for over a decade.

Hokusai Manga

Today we think of woodblock prints as fine art. That’s a logical expectation, since the style derived from Chinese fine art painting. But at this time in the history of Japan, woodblock prints were considered to be disposable pop culture. Known as “ukiyo-e”, which translates to "floating world", the prints depicted popular courtesans and kabuki actors, who were much like the movie stars and pop idols of our time. One series of prints even featured the prettiest waitresses at Edo restaurants. The customers for these prints were citizens of the merchant class, low ranking shopkeepers and dealers who had begun to accumulate wealth and were eager to spend it on “wine, women and song”. The term ukiyo-e started off as a joke. The phrase itself sounded like a Buddhist term meaning “the world of sorrow and grief”. But the “floating world” was actually a nickname for Edo’s red-light district, which was surrounded by canals that made it appear to be floating on water.

Ukiyo-e prints were mass produced in much the same manner… A publisher would commission an artist to create a painting. Then a skilled carver would translate that painting into hand carved printing blocks. A printer would ink the blocks and transfer the image to paper using pressure. There were specialists in each area. Usually the artist had no contact with the people carving and printing his images. However, Hokusai’s experience as a woodcarver’s apprentice gave him an edge; and throughout his career, he kept close tabs on how the prints he designed were being printed.

Hokusai’s master, Shunsho died in 1793. This prompted Hokusai to began searching for a style of his own. He ran across some Dutch and French copper engravings and began to experiment applying Western techniques and perspective to the principles he had learned from Shunsho. At this time, he also took studies at the Kano school, which was a rival to the one he belonged to. This enraged Shunsho’s main follower Shunko, who expelled Hokusai from the group of artists at the studio. Instead of discouraging Hokusai, this gave him added energy. He said of the event, "What really motivated the development of my artistic style was the embarrassment I suffered at Shunko’s hands."

Hokusai Manga

Hokusai’s subjects began to expand beyond portraits of kabuki actors and geisha. He created illustrated humor books, fantasy novels, erotic art and scenes of everyday life. With Famous Sights Of The Eastern Capital and Eight Views of Edo he explored landscape painting. Hokusai’s draftsmanship was well respected, and his fame grew exponentially over the next few years… but it didn’t go to his head. He always maintained a sense of humor about himself. At a festival he painted a huge portrait of a Buddhist monk named Daruma with brooms and buckets of paint. And at another, he painted a blue curve on a piece of paper, dipped a chicken’s feet in red paint, and had it run across the picture. He then presented the image to the presiding shogun as a landscape of the Tatsua river with red maple leaves floating in it. The unusual painting won first prize in the competition.

Hokusai’s fame attracted talented young artists, eager to study under him. He took on 50 pupils over the years. In 1812, he found himself in need of some quick money, and decided to publish an art manual called Quick Lessons In Simplified Drawing. The book was surprisingly successful, so the following year, he published the first volume of a series of sketchbooks known as Hokusai Manga. At that time, the word “manga” meant “random drawings” and that is exactly what his first volume consisted of… scenes of everyday life, animals, plants, landscapes, rendering experiments… the book contained very little text, just lots and lots of amazing drawings.

Hokusai Manga

In our internet age, it might not be obvious what the purpose of this kind of book would be. If we want reference for what an ox looks like, or how to group leaves on a bush naturally, we just type a search term into Google and we are presented with dozens of options. But in the early 19th century, reference like this was not as easy to come by. Hokusai would go out into the world and draw everything he saw in his sketchbook. He would study the way people interact and move, the anatomy of a goose, how forms overlap on hills and mountains, and the groupings of buildings in a village. These studies would be arranged into books he would refer to when designing a woodblock print that required these sorts of elements. The sketchbooks would then be shared with students as a “copy book” so they could duplicate his sketches to learn from the master by recreating the way he constructed his drawings. The first volume of Hokusai Manga, titled "Brush Gone Wild" was published in 1814 to great success. In subsequent years, he published 13 volumes in total, with his students adding two more to the set after his death.

The importance of these little sketch books can’t be overestimated. In 1831, lithographs made from the pages of Hokusai Manga were published in Germany, and in 1854 when Commodore Matthew Perry opened communication with Japan to the West, importers struggled to fill the demand for the books in European capitals. Even though there were huge cultural differences, and Japan remained a mystery to Westerners, Hokusai’s artistic importance was immediately recognized for its vitality, innovative compositions, naturalism and draftsmanship.

The volunteers of Animation Resources have taken great pains to insure that Hokusai’s genius is not undermined by poor reproduction. Hundreds of hours of careful digital restoration has gone into this e-book to create the ultimate version of Hokusai’s masterwork. If you would like us to share more volumes from this set with you, let us know.

REFPACK057: Hokusai Manga Vol. 3
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SD VIDEO:
Harman Ising

Three Transitional MGM Cartoons
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“The Bookworm Turns” 1940 / “The Alley Cat” 1941 / “The Stork’s Holiday” 1943

Throughout their careers, Hugh Harman and Rudy Ising pushed to produce films with high production values to compete with Disney on his own turf. This ended up causing friction with the studios that financed their cartoons. There was no set footage limit for their shorts. Many of them run three or four minutes longer than other studios’ cartoons. The emphasis on lavish backgrounds and full animation became so much of a focus at times that entertainment value suffered. It was all eye candy and overlapping action with very little humor. Rudy Ising was once quoted as saying that he aspired to make a cartoon without a single gag… and with a couple of his films, he might have actually succeeded at that. Their cartoons were needlessly complex, over-animated and had timing that was sluggish to the point of dragging.

Harman Ising

Clearly, this couldn’t continue. MGM fired Harman and Ising in 1937 and created an in-house animation studio. But they required the team’s experience to produce shorts on a schedule, so they hired them back the following year to work with a team of younger artists. The shorts produced in this transitional time didn’t exhibit the influence of the young blood at first, but after a year or two the humor in the shorts became more focused. In particular, the influence of Bill Hanna made a pronounced improvement on the timing. Action became snappier and the pacing of the cartoons sped up. Eventually, Hanna would partner with Joe Barbera to direct “Puss Gets The Boot”, the first Tom & Jerry cartoon, which would set the house style for the studio for the next two decades.

The first cartoon we are sharing, “The Bookworm Turns” was directed by Hugh Harman (and uncredited Friz Freleng). The timing is even and slow. Note how long it takes the bookworm to run from the raven. There are pauses built into the dash, undercutting its impact. Compare that to the chases involving the angry bulldog in our second cartoon, “The Alley Cat”. Hanna skillfully contrasts the smooth motion of the girl cat with the sparky movements of the alley cat, and the animation of the jittery butler is quite unique. It’s amazing how much of a difference there is in just one year’s time.

Harman Ising

Harman and Ising departed from MGM in 1941. Several of the younger animators at the studio stepped up to try their hand at directing. One of these was former Terrytoons animator, George Gordon. Joe Barbera had invited him to relocate from New York to Hollywood and he had been animating for MGM for several years before being offered a chance to direct. Our third cartoon, “The Stork’s Holiday” is an anomaly in the MGM cartoon filmography. It feels more like a Warner Bros. cartoon than an MGM one. The anthropomorphic guns are clearly inspired by the work of Boris Artzybasheff, and Gordon would go on to do something similar in an industrial film called “Families Of Steel” at John Sutherland Studios years later.

MGM’s one-shot cartoons have been poorly served on home video. Aside from one collection on laserdisc many years ago, they have only been available to be seen sporadically on cable TV. Animation Resources thanks Advisory Board Member Steve Stanchfield for sharing these interesting films with us.

REFPACK057: Bookworm Turns 1940
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MP4 Video File / SD / 8:51 / 142 MB Download

REFPACK057: Alley Cat 1941
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MP4 Video File / SD / 9:39 / 185 MB Download

REFPACK057: Storks Holiday 1943
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MP4 Video File / SD / 7:54 / 169 MB Download


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Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. Every month, we sponsor a program of interest to artists, and every other month, we share a book and up to an hour of rare animation with our members. If you are a creative person interested in the fields of animation, cartooning or illustration, you should be a member of Animation Resources!

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Tuesday, March 12th, 2024

Bonus009: Kurtzman’s Folly, Columbia Oscar Nominee, Russian Featurette!

Bonus Archive

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. Today we are sharing the current Bonus Archive. If you are an annual member of Animation Resources, click on this post to go to the Bonus Archive page. If you aren’t a member yet, today is the perfect time to join! You’ll get six new RefPacks a year. Sign up for a General or Student Membership and you’ll get access to the special Bonus Archive with even more material from past Reference Packs.

These downloads will expire May 1st.

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PDF E-BOOK:
Harvey Kurtzman

Trump
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Edited by Harvey Kurtzman

Hugh Hefner employed Harvey Kurtzman from April 1956 to edit Trump Magazine. The slick, full-color humor magazine appeared on newsstands in January 1957. Cartoonists who contributed to Trump included Mad regulars such as Will Elder, Wally Wood, Jack Davis, Al Jaffee, and Russ Heath, as well as newer artists such as Irving Geis, Arnold Roth, and R. O. Blechman. Writers Mel Brooks, Roger Price, Doodles Weaver, and Max Shulman also made contributions. The fifty-cent magazine was a luxurious, more risqué version of Mad, and sold well. Unfortunately, Hefner began to have financial problems, and canceled Trump after its second issue. The magazine had been a success in the market, but had already accrued $100,000 in expenses, to which Hefner said, “I gave Harvey Kurtzman an unlimited budget, and he exceeded it.”

Hefner delivered the news in person to Kurtzman— in the hospital where his third child, Elizabeth, was being born. His wife Adele said it was the only time she had seen her husband cry. Kurtzman later said that Trump was the closest he ever came to producing “the perfect humor magazine” —Wikipedia.org

This PDF e-book is optimized for display on the iPad or printing two sided with a cover on 8 1/2 by 11 inch paper.

REFPACK025: Harvey Kurtzman’s Trump
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Adobe PDF File / 130 Pages / 459 MB Download


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HD QUALITY VIDEO:
Match Girl

The Little Match Girl
Columbuia / Arthur Davis / 1937

Animation Resources Advisory Board Member Steve Stanchfield writes…

I recently acquired a 35mm Technicolor print of this cartoon, and we showed it at the Redford Theatre cartoon show a few weeks back. Watching it with an audience unfamiliar with the film was a surprise, and more than a few people commented to me about the emotional tone of the film.

It’s one of my favorite cartoons, but is far from perfect. I think if the Columbia crew had more experience with serious subject matter that some of the things that detract from making it was powerful wouldn’t have been included.

In the 30s, the Mintz studio sometimes used film transition techniques in strange ways; the use of some are confusing and to the detriment of the short, while other times they work just fine, but seem unusual. The overuse of cross dissolves and wipes for seemingly no reason is a great example of this. In a pivotal moment in Little Match Girl, the use of these transitions lessens the seriousness of the moment, making the timing of the sequence seem more cartoonish. At other times, the techniques work beautifully.

As always, many thanks to Steve Stanchfield for sharing his treasures with us. If you haven’t already, check out the videos at his Thunderbean Animation Store at Amazon.

REFPACK025: The Little Match Girl
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DVD QUALITY VIDEO:
Fisherman and his Fish

The Tale of the Fisherman and his Fish
Soyuzmultfilm / Aleksandr Ptushko / 1950

The Tale of the Fisherman and the Fish is a fairy tale in verse by Alexander Pushkin. Pushkin wrote the tale in autumn 1833 and it was first published in the literary magazine Biblioteka dlya chteniya in May 1835. The tale is about a fisherman who manages to catch a “Golden Fish” which promises to fulfill any wish of his in exchange for its freedom. The storyline is similar to the Russian fairy tale The Greedy Old Wife (according to Vladimir Propp) and the Brothers Grimm’s tale The Fisherman and His Wife.

In Pushkin’s poem, an old man and woman have been living poorly for many years. They have a small hut, and every day the man goes out to fish. One day, he throws in his net and pulls out seaweed two times in succession, but on the third time he pulls out a golden fish. The fish pleads for its life, promising any wish in return. However, the old man is scared by the fact that a fish can speak; he says he does not want anything, and lets the fish go.

When he returns and tells his wife about the golden fish, she gets angry and tells her husband to go ask the fish for a new trough, as theirs is broken, and the fish happily grants this small request. The next day, the wife asks for a new house, and the fish grants this also. Then, in succession, the wife asks for a palace, to become a noble lady, to become the ruler of her province, to become the tsarina, and finally to become the Ruler of the Sea and to subjugate the golden fish completely to her boundless will. As the man goes to ask for each item, the sea becomes more and more stormy, until the last request, where the man can hardly hear himself think. When he asks that his wife be made the Ruler of the Sea, the fish cures her greed by putting everything back to the way it was before, including the broken trough. —Wikipedia.org

This video is newly restored and has no English subtitles But I think you will be able to follow the story. There is some remarkable effects animation and design, and some skillful rotoscoping. If you would like to see more animation by the legendary Soyuzmultfilm studios in Moscow, let us know.

REFPACK025: Fisherman and his Fish
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Animation Resources is one of the best kept secrets in the world of cartooning. Every month, we sponsor a program of interest to artists, and every other month, we share a book and up to an hour of rare animation with our members. If you are a creative person interested in the fields of animation, cartooning or illustration, you should be a member of Animation Resources!

It’s easy to join Animation Resources. Just click on this link and you can sign up right now online…


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PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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