November 26th, 2014


Magazine Cartoons: Virgil Partch’s Wild, Wild Women

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Virgil “Vip” Partch is one of the greatest cartoonists who ever lived, but the simplicity and directness of his style belie its sophistication. Born in 1916, Partch studied under Rico LeBrun at Choiuinard Art Institute, before joining the Disney studios as a story man. His influence can be seen clearly in the Donald Duck cartoon “Duck Pimples”. Partch worked at Disney for four years, until his stay there was cut short by the strike in 1941.

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Out of work, Partch submitted some one panel cartoons to Colliers, and they were published. This began a fruitful career as a magazine cartoonist. Throughout the 50s, he published small collections of his cartoons, grouped by themes. “Bottle Fatigue” dealt with the spell of alcohol, “Here We Go Again” was a collection of cartoons dealing with Army life, and “Wild, Wild Women” and “Man The Beast” dealt with the battle between the sexes. Partch’s cartoons are absurd, visually delightful and wicked. Most of all, they are unique.

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As I said before, Vip’s style is so streamlined and simple, it’s easy to overlook the depth of thought beneath the surface of his cartoons. His compositions always read beautifully with clear silhouettes, appealing shapes and interesting negative spaces. The lines define a solid form and simple visual clues indicate rock-solid perspective… His drawings never seem flat, no matter how stylized they are. There’s a wide variety of ways of depicting different facial expressions and expressive personality that is obviously observed from life. It doesn’t get better than this!

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Partch’s greatest book was "Wild, Wild Women". Check out these beautiful drawings. Here’s yet another example of stylized cartooning done right.

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Stephen Worth
Director
Animation Resources

Magazine CartoonsMagazine Cartoons

This posting is part of the online Encyclopedia of Cartooning under the subject heading, Magazine Cartoons.

Posted by admin @ 2:12 pm

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November 25th, 2014


Inbetweens: Frederick Opper From The Chicago Examiner

Frederick Burr OpperFrederick Burr Opper


The other day, Andy Konkykru of Andy’s Early Comics Archive sent me some scans of cartoons from Hearst’s Chicago Examiner. They’re too good not to share with you. First up is a batch of cartoons by Frederick Burr Opper

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Stephen Worth
Director
Animation Resources

Posted by Stephen Worth @ 5:07 pm

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November 24th, 2014


Theory: Retro Cartoons Are A Dead End

Retro cartoons are a dead end

Last night at our Animation Resources screening, some of the students from Laguna College of Art and Design asked me what I thought of “retro cartoons”. Everyone assumes that because I know a lot about old cartoons, I must think that old fashioned cartoons are the way to go today. I surprised them by saying that I think retro cartoons are a complete dead end.

Irish cops, candlestick telephones and hobos with all their belongings wrapped in a hankerchief on a stick may have been relevant to audiences sometime in the distant past, but today, they are just empty archetypes- symbols that have no real world connection any more. I love Fleischer’s “Minnie the Moocher” and “Snow White”, but that music has absolutely no relevance to contemporary young people, and the primary reason these cartoons are so much fun today is because the passage of time has obliterated the topical contexts of the gags and just left behind puzzling, surreal non-sequiturs. The Queen’s face turns into frying pans and skeletons sing about 20 dollar gold pieces on their watch chains… These things seem weird and otherworldly to us because people today don’t say phrases like “She was so mad her eyes looked like fried eggs” and we don’t know that if your dead body has a 20 dollar gold piece on the watch chain it means you didn’t leave behind any debts for your heirs. What’s the point of doing a WWII A card gas rationing gag today, or using character designs based on caricatures of celebrities that died half a century ago? References like that just serve to distance the audience from the characters and draw them out of the story being told.

Making retro cartoons is like dressing up in your grandfather’s suit and pretending to be him. You may superficially resemble him, but your grandmother isn’t going to be fooled. But the biggest obstacle by far is competing with golden age artists on a quality level- that is VERY hard, and competing with them on their own playing field is absolutely impossible. The best you can hope to achieve through imitation is “almost as good as the original”.

Characters like Bugs Bunny and Mickey Mouse were fantastic in their day. Audiences connected with them and the artists creating them were expressing aspects of their own personalities. But “reboots” of NEW Bugs Bunny and NEW Mickey Mouse cartoons don’t connect with contemporary audiences the same way, and the artists making them struggle to psychically channel a character that represented their great-grandfather’s time, not their own. I produced a retro cartoon myself, and I am proud of it, but the things I admire most about it are the NEW ideas the director brought to the classic characters. The elements we were able to recreate from the original cartoons are the least successful things about the cartoons. In retrospect, I think we would have been better off doing a story using original characters.

Nostalgia for the past isn’t just a problem for fans of classic cartoons from the 30s and 40s. Many students at animation schools think like fans, not like film makers. If you ask a fan what kind of cartoon he or she would make if they could make any film they want, they describe styles that they have seen before… 90s Disney, Anime, the “wacky” TV cartoons they grew up with… But if you ask a film maker what kind of cartoon he or she would like to make, they speak in terms of ideas. Nostalgia is a very strong pull on young artists. The cartoons they grew up with were probably the inspiration for wanting to become an animator in the first place, but the first thing they must do to become a film maker is to leave those things in the past and move forward serving their own creative muse.

Too many animation students come out of college unable to make the leap from thinking like a fan to thinking like an artist. They cling to nostalgia for their childhood favorites and are unable to function in a workplace that isn’t working in that style any more. Racking up $100,000 in student loans to gain an education in how to draw Sonic the Hedgehog or Animaniacs, or to design characters in the style of Fox & the Hound is a good way to go straight from cap and gown to Starbucks apron. Sadly the vast majority of animation school graduates never realize this until they are out of school and discover that they are unemployable. Schools are producing scores of professional animation fans, and very few professional animators. The fault for this lies not just with the schools, but also with the students who won’t let go of style and study fundamentals.

There is a LOT to be learned from old cartoons, but all of the value embedded in old cartoons to today’s animators lies in the TECHNIQUE, not the content. Whenever someone does a retro cartoon, they always end up getting that totally backwards. They emulate gags, situations and characters from the old cartoons and animate them using the same cheap current animation shortcuts. Instead, they should be using totally new and relevant gags, situations and characters and animating them using the techniques and fundamentals of classic animation. If someone finally figures that out and makes a cartoon using that theory, they stand a chance of creating a film that is BETTER than classic cartoons, not just “almost as good”.

Posted by Stephen Worth @ 12:03 pm

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