Archive for the ‘refpack’ Category

Friday, July 10th, 2020

RefPack034: Tex Avery’s Influence

Reference Pack

REFPACK 034
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Every other month, members of Animation Resources are given access to an exclusive Members Only Reference Pack. These downloadable files are high resolution e-books on a variety of educational subjects and rare cartoons from the collection of Animation Resources in DVD quality. Our current Reference Pack has just been released. If you are a member, click through the link to access the MEMBERS ONLY DOWNLOAD PAGE. If you aren’t a member yet, please JOIN ANIMATION RESOURCES. It’s well worth it.


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DVD QUALITY VIDEOS:
Tex Avery Influence

Takes, Staggers and Holds
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The Avery Influence on Other Cartoons: "Clown Of The Jungle" (Disney/1947) / "Mouse Cleaning" (MGM/1948)

In the post WWII years, MGM was arguably the most influential cartoon studio in Hollywood. They dominated the animated shorts Oscars, but Tex Avery’s films weren’t widely recognized by the award-giving public. At MGM, Avery never really created an iconic character like Bugs Bunny or Tom & Jerry, but he contributed greatly to the way cartoons were posed and timed.

When he arrived at MGM in 1942, Avery’s humor was fresh, but the animation style in his films was very much like the MGM cartoons that preceded his— solid and volumetric, smoothly animated and lush looking. But by the time he directed "What’s Buzzin’ Buzzard" in late 1943, his cartoons had begun to accelerate, largely because of the way he used pose reels (now commonly known as “animatics”). The layout drawings would be photographed and timed to create a rough version of the cartoon. This allowed them to refine timing to increase clarity and hit the accents in the humor harder. Pose reels helped Avery refine his gags with split second accuracy, and by the time he directed "King Size Canary" in 1947, the staff of other cartoon series had started to take notice.

Tex Avery Influence

The most unlikely of these teams of animators experimenting with Avery’s techniques was Jack Hannah’s crew at Disney. Although a couple of the Goofy sports cartoons incorporated aspects of Avery’s style, none of them were as blatant about it as a Donald Duck cartoon called "Clown Of The Jungle".

The cartoon starts out like a bland travelogue, and transitions to the kind of frustration gags that had become Donald Duck’s trademark. But the tone of the cartoon changes completely when the Aracuan Bird comes on the screen. Introduced as a throwaway gag in "Three Caballeros" three years earlier, the character now is given a lead role as Donald’s foil. He drives the duck crazy with a series of quickly timed action gags which follow the rhythm of his theme song.

Like Avery’s Screwy Squirrel, he is more annoying than appealing, but he is good for a laugh every time he interrupts the bland Disney travelogue bits with the hummingbirds. Avery’s Screwy Squirrel does the same sort of gag when he interrupts Sammy Squirrel and ruffs him up off screen in "Screwball Squirrel". We get Avery’s fourth dimensional gags too, like popping into the ground and back out again to the pops in his theme song, riding an imaginary motorcycle, drawing doors on boulders, and driving himself into the ground with a mallet. These gags clearly echo Avery’s "Northwest Hounded Police", where Droopy magically appears behind every door and under every rock. The persistent suicide gags also seem influenced by Avery cartoons.

Tex Avery Influence

But the gags aren’t the most interesting thing about "Clown Of The Jungle" Avery was known for creating the technique of "snap to pose", where lightning fast action would suddenly stop and hold on a funny drawing or extreme pose. This gave the audience time to register the joke and laugh before the action moved on to the next gag. Avery refined this technique to an art form, but to my knowledge, nothing like this had been done in a Disney cartoon before "Clown Of The Jungle". Look at the sequence where Donald has a machine gun pointed at the Aracuan Bird, and the bird is feigning different ways to commit suicide. The timing and staging of those gags is pure Avery.

Tex Avery Influence

But even though the cartoon ends with Avery’s trademark of breaking the fourth wall (Donald walks in a circle around the iris out at the end), the overall tone of the cartoon doesn’t come anywhere near the manic speed and clarity of focus that Avery achieved. The reason for this is the hesitancy to really let go and push the gags to their limits. Disney was a conservative studio and they had rules to follow. I remember attending a screening where Frank Thomas and Ollie Johnston spoke and I happened to be in the audience a row in front of the whole crew of Bakshi’s "Mighty Mouse". At one point Thomas was talking about "takes" and he said, "The golden rule for takes is that the volume of the character in full take must maintain the same volume as the character has at rest." Behind me came a gasp from a half dozen animators, followed by whispers saying, "Did he just say what I thought he said?" Thomas had obviously never really looked at a Tex Avery take closely. After you watch "Clown Of The Jungle", compare the takes to the ones in the following Tom & Jerry cartoon. The energy in the Disney ones pale in comparison.

Tex Avery Influence

Avery *never* gave arbitrary rules like that to his animators. A take was as extreme and as exaggerated as the artist’s imagination could make it. The goal was to make the audience feel the energy of the emotion the character was feeling. The animators at Disney never dreamed of anything like that because they were hobbled by rules meant to maintain the "Illusion Of Quality".

REFPACK034: Clown Of The Jungle (1947)
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Tex Avery Influence

I once spoke with Mike Lah about what it was like working for Tex Avery, and he told me that the part that seemed the easiest was the hardest for him. Avery would give him hilarious little thumbnail doodles to show him how he wanted the poses to look. Everything would be in those poses— fundamentals like line of action, clear silhouettes, expression— but they would also contain an indescribable essence of "funny". Lah said that he spent many late nights at work trying to tie down Avery’s doodles to make them into animation drawings. He would flesh out the construction and the fundamentals would fall apart. Or he would add the details and the "funny" would dissolve away. He said that everything he needed was in Tex’s doodle, but it was a struggle to maintain the guts Avery had put into the idea when he cleaned it up.

Tex Avery Influence

The other team at MGM was responsible for the acceleration of timing and the clarity of posing as well. The Avery unit and the Tom & Jerry unit had developed a friendly rivalry by the late 40s. They competed to see who could create the most concentrated action— scenes that played out with the speed of lightning and yet still maintained crystal clarity in every pose. This competition led to films like "Solid Serenade" and "Slap Happy Lion", but the cartoon that aced the contest wasn’t a Tex Avery cartoon. It was "Mouse Cleaning". Everyone working on this cartoon injected adrenaline into the action, from the timing by Bill Hanna, to the posing by Joe Barbera, to every one of the animators- Ray Patterson, Ken Muse, Ed Barge and Irv Spence. This cartoon is an encyclopedia of techniques for putting across fast, funny action.

Tex Avery Influence

"Mouse Cleaning" starts with 20 seconds of setup… Mammy Two-Shoes has just cleaned the house and she wants it to stay that way. Then the film erupts with some of the fastest chases in any Tom & Jerry cartoon. I’ll mention a few key scenes, but your really should still frame through just about all of this cartoon. In the beginning Tom backpedals through a mud puddle. He pinwheels and falls in the mud twice, runs in place for a couple of cycles and then zips off screen in four frames. The camera move helps to put across the feeling of slippery lack of traction, and the effects are designed to show the maximum mess without blocking the clarity of the character posing. Tom gets in trouble for tracking mud into the house, and there is another 20 seconds or so of setup and BANG! they are off again.

Tex Avery Influence

The gags build in intensity with extended holds to read reaction poses. The takes start relatively normal and they build in intensity too. The timing contrasts Jerry’s bustling work rhythm against Tom’s frantic scrambles. Tom throws a tomato at Jerry with some of the clearest poses I’ve ever seen and the tomato hits the wall with a splat. The action escalates and the take gets more extreme with a big stretch and stagger for emphasis. But it isn’t finished yet. Tom makes the mess worse by accident and does an eye-popping/jaw dropping take silhouetted against a perfectly designed mess that resembles abstract art. (See the top of this article.)

Tex Avery Influence

The next scene is just as good. Jerry threatens to squirt ink on a curtain and Tom skids to a halt in midair. Still frame through this skid and notice how the body accordions up and the stagger pistons in while the sound effect gives the feeling of rubber tires on asphalt. The scene has a visceral impact that Disney realism could never match. The desperation builds through a sequence of gags, each one punctuated by a stagger take. The finale, largely animated by Irv Spence is a masterful example of solid expressive posing with the highest degree of clarity. After all this, the resolution is a little bit of a let down (many prints just cut it out), but the final gag works as a suitable topper, not unlike the ending of several Avery cartoons.

If you compare this MGM film to the earlier ones— "The Hungry Wolf" and "Milkly Way", featured in a previous Reference Pack— I think you’ll clearly see how much of an impact the arrival of Tex Avery made on the studio. The mark of a great director isn’t just the innovation in his own work; it’s the influence he has on his peers. Avery had a profound effect on every studio he worked for… and even some he didn’t!

Many thanks to Steve Stanchfield and Thunderbean Animation for sharing these rare films with our members.

REFPACK033: Mouse Cleaning (1948)
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Sunday, June 7th, 2020

RefPack034: Wonderful Things For Inspiration and Study!

LAST CALL! RefPack035 will be posted on Saturday, and all of these great downloads will go away. If you haven’t downloaded them yet, do it now! If you haven’t joined Animation Resources yet, JOIN NOW! https://animationresources.org/membership/levels/

Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of an e-book packed with high resolution scans and video downloads set up for still frame study. Make sure you download the Reference Packs before they’re updated. When it’s gone, it’s gone!


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<Rudolf Wilke

This time our Reference Pack is jam packed with incredible things to study and inspire you. First of all, we are sharing a rare portfolio of caricatures by Rudolf Wilke. Even though he only lived to be 35 years old, Wilke made a lasting impact on the world of cartooning. This portfolio of cartoons, titled “Gesindel” (which translates to “Riff-Raff”) was published as a memorial to Wilke upon his death, and it represents some of his best work.

Rudolf Wilke


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8 Headed Dragon
8 Headed Dragon

And that is just the beginning… The Little Prince and the Eight-Headed Dragon was released in Japan in 1963. The sixth animated feature produced by Toei Animation, it was filmed in ToeiScope, an anamorphic widescreen format similar to CinemaScope. This landmark film is often cited as one of the best Japanese animated features, and I’m sure you can recognize its influence on Genddy Tartakovsky’s “Samurai Jack”. The design, color, animation and effects are marvelous to study and learn from. You won’t want to miss this.

8 Headed Dragon8 Headed Dragon


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Tex Avery Influence

RefPack034 also includes a pair of cartoons illustrating the impact Tex Avery had on the business in the late 40s. The mark of a great director isn’t just the innovation in his own work; it’s the influence he has on his peers. Avery had a profound effect on every studio he worked for… and even some he didn’t! Along with these cartoons is an extensive essay to put the films in context and suggest scenes for you to still frame and study.

Tex Avery Influence


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Zim Course Volume Four

Our bonus download this month is one of the most important e-books we have ever shared. The “Zim Correspondence School of Comic Art and Caricature” packs a lifetime of experience into twenty small booklets. There are no chapters or formal lessons, just common-sense advice and lots and lots of brilliant drawings. Zim teaches his students the same way he learned his trade, one step at a time. Each page is a self-contained bit of sagely advice, intended to be studied a page or two a day. As readers work their way though the course over the span of a year, the information accumulates, gradually transforming them from a talented amateur to a seasoned professional artist. No one was more qualified to teach students how to think like an artist than Eugene Zimmerman.


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Zim 4

At Animation Resources, our Advisory Board includes great artists and animators like Ralph Bakshi, Will Finn, J.J. Sedelmeier and Sherm Cohen. They’ve let us know the things that they use in their own self study so we can share them with you. That’s experience you just can’t find anywhere else. The most important information isn’t what you already know… It’s the information you should know about, but don’t know yet. We bring that to you every other month.


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Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

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Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. If you are a creative person working in animation, cartooning or illustration, you owe it to yourself to be a member of Animation Resources.

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Wednesday, May 13th, 2020

RefPack033: The Secret Origins of Cartooning

Reference Pack

REFPACK 033
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Every other month, members of Animation Resources are given access to an exclusive Members Only Reference Pack. These downloadable files are high resolution e-books on a variety of educational subjects and rare cartoons from the collection of Animation Resources in DVD quality. Our current Reference Pack has just been released. If you are a member, click through the link to access the MEMBERS ONLY DOWNLOAD PAGE. If you aren’t a member yet, please JOIN ANIMATION RESOURCES. It’s well worth it.


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Hans Holbein Dance of Death

TAKING A BROADER VIEW OF THE HISTORY OF ANIMATION

When the history of animation is taught in schools, the course generally starts with Emile Cohl and Winsor McCay and moves on from there. But animation is just a subset of a larger subject- cartooning, and the history of cartooning goes back hundreds of years.

The definition of the word “cartoon” originally meant a preliminary sketch for a painting. But with the introduction of printing around 1300, the purpose of cartoons began to change and evolve into what we know it to be today. When trying to trace the origins of cartooning, it is important to define what cartooning is. The basic elements of a cartoon are…

  • LINE DRAWING: The essence of a cartoon is the stylistic refinement of an image into a simplified rendering in line.
  • CARICATURE: Cartoons employ exaggeration, which illuminates truth and crystalizes a specific point of view.
  • SUBJECT MATTER: Usually, the subject matter of cartoons are humor, political or social satire, adventure or fantasy.
  • ECONOMICS: Cartoons are usually mass-produced using an inexpensive, ephemeral medium aimed at an audience of common people.

Some of these elements may exist more or less in specific types of cartooning; but in general, these are the definining elements.

Hans Holbein Dance of Death
The Knight

GROUND ZERO FOR THE ART OF CARTOONING: THE WOODCUT

In earlier times, a line sketch existed primarily as a preliminary design. It wasn’t valued as a work of art in itself. It was simply a by-product from the creation of a bigger work. Because they weren’t seen as important, very few line drawings before 1300 have survived. But with the introduction of printing, all that changed.

In the mid-15th century in Europe, woodblock printing began to emerge. The carving of the blocks didn’t allow for gray scale rendering, and because the wood and paper surfaces were uneven, solid areas of black did not print cleanly. The woodblock engravers developed a system of line hatching to both simplify and stylize images, and to indicate gray tones. As time went by, the hatching began to wrap around the volumes of the subjects, defining mass. By the beginning of the 14th century, inexpensive woodblock books were being produced, aimed at an audience of common people, both literate and semi-literate.

Around this time, Albrecht Dürer began producing elaborate woodblock prints depicting the Apocalypse, famous Saints and other religious themes. These prints were mass-produced and sold as souvenirs to pilgrims at religious shrines. Printed on cheap paper, these were among the first “broadsheets”, the publication format that spawned both newspapers and comics. Dürer’s prints were so popular, they were widely duplicated and published without his permission. He began putting a “trade mark” consisting of his initials on his own prints to identify them, but crafty plagiarists just duplicated his mark along with the image. Finally, Dürer petitioned the court in Nuremberg and in Venice and succeeded in getting an injunction against the copiers. This was the birth of our modern day copyright law.

Hans Holbein Dance of Death
The Pope


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HANS HOLBEIN AND HIS DANCE OF DEATH

There are many questions about the origin of Hans Holbein’s “Dance of Death”. Experts estimate that they were produced in Basel, Switzerland sometime between 1522 and 1526. They were uncommissioned, so Holbein was free to express his personal point of view about the subject matter. The engraving was done by Hans Lüzelburger Formschneider in Basel, under the supervision of Holbein. The political, religious and social criticism embedded in these woodcuts probably prevented their publication for over a decade.

Hans Holbein Dance of Death
The Friar

Holbein evidently was highly critical of Church officials, from the Pope all the way down to the local monk and nun. The Pope is depicted with the Emperor kissing his feet, while devils hover around him. The Friar is dragged away by death, clutching his donation box, and the Nun is more interested in a handsome troubadour than she is with her prayers.

Hans Holbein Dance of Death
The Nun

Hans Holbein Dance of Death
The King

Political figures don’t escape Holbein’s critical eye either. The King is a caricature of Francis the First of France. The Judge is about to pass judgement on a poor man in favor of a rich man, and the Lawyer receives cash bribes on the street. A devil perches on the shoulder of the Senator who has turned his back on the poor. The Knight (higher up on this page) is foiled by his own vanity only to be impaled on his own lance, and the Soldier is in a fight for his own life with Death, but doesn’t stand a chance even with the best armor.

Hans Holbein Dance of Death
The Lawyer

Hans Holbein Dance of Death
The Gambler

Moral infractions are criticized harshly. Death and the Devil have a tug of war over the Gambler as another card player deftly scoops the money off the table, a lone woman is rescued from the Robber by Death’s interception, and the Drunkard is served by Death as his companions cavort with women and throw up all over the ground.

Hans Holbein Dance of Death
The Drunkard

Hans Holbein Dance of Death
The Old Woman

Most telling is the way Holbein depicts common people. The Old Woman is welcomed by Death as another spirit plays music to lead her on her journey, Death aids the Farmer at his plow., and Death gently leads the Old Man into an open grave as he plays music on a dulcimer for him. It’s clear on which side Holbein’s allegiances lay.

Hans Holbein Dance of Death
The Farmer

Hans Holbein Dance of Death
The Old Man

HOLBEIN’S MASTERPIECE AS AN EARLY EXAMPLE OF CARTOONING

Now that you know a little bit about these woodcuts, let’s apply it to the four basic elements of cartooning…

  • LINE DRAWING: The medium of woodblock printing prompted the development of stylized representation of image and mass in line.
  • CARICATURE: Holbein expresses his pointed opinions about religious, political and social issues by exaggerating and criticizing them through his drawings. He even creates a caricatured likeness of King Francis the First.
  • SUBJECT MATTER: Holbein’s black humor cuts like a knife, satirizing and lampooning people familiar to his readers. The fantastic element is represented with Death personified as a skeleton and dramatic adventure is included with knights impaled by their lances and soldiers fighting for their lives with swords.
  • ECONOMICS: Woodcuts of religious themes were cheaply printed and sold as souvenirs to pilgrims to religious shrines, widely distributed and copied, and sold to both literate and semi-literate common people.


For further information on the history of cartooning, see…
PODCAST: A Broader View of the History of Cartooning


When you first started reading this article, I am sure you were wondering what a 16th century set of woodcuts have to do with animation. Well, they provide an excellent example of cartooning at its most basic. By studying Holbein’s technique using the material on the Animation Resources website, you will quickly see how the fundamentals of drawing are beautifully employed in these images.

I’ll leave it to you to take a look at these webpages and analyze the images in this e-book for the principles outlined.

Preston Blair’s “Advanced Animation”
In particular, look at line of action, facial expressions and movement of body masses in the characters in Holbein’s works.

Composition: How To Make Pictures
Apply the four elements of composition (picture area, depth, line and value) to Holbein’s woodcuts, especially the Bible cuts.


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ABOUT THIS EDITION

In 1833, a scholar named Frances Douce partnered with the greatest engravers of the day, John and Mary Byfield and George Bonner to produce a definitive facsimile edition of Holbein’s “Dance of Death”. By this point, the original woodblocks had been long since lost to time, and the myriad of later recuts and imitations made it difficult to know which cuts were by Holbein and which were later copies. Douce spent many years examining surviving prints and fragments of woodblock books to compile a complete set, then Byfield and Bonner undertook making precise duplicates of the original wood blocks without the inevitable damage the original prints had suffered.

Hans Holbein Dance of Death
Leviticus X: Nadab and Abihu Overcome by Fire

Hans Holbein Dance of Death
First Chronicles X: The Overthrow and Death of Saul

Hans Holbein Dance of Death
Daniel III: Shadrach, Meshach and Abednego Cast Into The Fire

In 1858, Henry J. Bohn combined into a single volume Douce’s book and a reprint of Holbein’s Bible cuts, recreated by Byfield and Bonner in 1830. These careful copies after Holbein have pretty much replaced the surviving original woodcuts because of the poor condition of the nearly five hundred year old paper. Animation Resources has digitized these images from an extremely rare first edition of Bohn’s publication, and we are proud to bring them to you as a downloadable high resolution e-book. This PDF e-book is optimized for display on the iPad or printing two up with a cover on 8 1/2 by 11 inch paper.

REFPACK032: Hans Holbein’s Dance of Death
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Sample RefPack


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