Author Archive

Friday, October 14th, 2022

RefPack048: A Peek At The Featured Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. Over the next couple of weeks, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is one of our best yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

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Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of an e-book packed with high resolution scans and video downloads set up for still frame study. Make sure you download the Reference Pack before it’s updated. When it’s gone, it’s gone!


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REFPACK048: October / November 2022

PDF E-BOOK
Irv Spector Coogy

Irv Spector’s Coogy
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1951-1952
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Irv Spector was an animation story and layout artist who also worked in newspaper comics and comic books. He worked at Lantz, Mintz, Warner Bros, Fleischer and Famous Studios over the years, as well as freelancing at many of the TV animation studios of the 60s and 70s.

During WWII, Spector served in the Signal Corps as a cartoonist alongside Stan Lee; and after the war, he joined Harvey Kurtzman at Lee’s Timely Comics in New York drawing stories for Super Rabbit. Spector’s comic work was featured in other funny animal titles, including Lucky Duck, Toytown, Funny Frolics, Muggy Doo, Supermouse, Teepee Tim and Giggle.

Spector’s newspaper comic, Coogy is little known today, largely because of its limited distribution. The strip ran on Sundays in the New York Herald Tribune— it wasn’t widely syndicated like the comics in King Features or Hearst newspapers. This is a shame, because Coogy is an excellent comic, with brilliant compositions and great character posing and acting.

Irv Spector Coogy

In his blog, Stripper’s Guide, Allan Holtz shared a press release for the launch of the strip…

‘Coogy’ Sunday Page Due from Herald Tribune

Cartoonist Irving Spector crossed the country 13 times in three years awhile back and thereby became infatuated with the desert in New Mexico and Arizona. “I remember everything in vivid detail,” he says. “I can draw it without seeing it.” That helps explain the locale of his Sunday page, due May 27 from the New York Herald-Tribune Syndicate. The characters apparently stem from 20 years of animated cartooning and the result: “In animation, you get so you consider that animals are people.”

Mr. Spector’s career goes back almost, but not quite, to the age of 14. At 14, he tucked some of his drawings under his arm, hied from his home in Los Angeles to the Walt Disney studio, in Hollywood— only to learn that Mr. Disney was “out”. He came back that night though and noticing a light on at the back, gathered his courage and walked right into a story conference attended by, among others, Walt Disney. “They all seemed amused and Mr. Disney was kind.” says Mr. Spector. “He told me there’d be a place for me at Disney’s when I finished school.”

As a matter of fact, the cartoonist (who has recently taught motion picture cartooning at the College of the City of New York) didn’t finish school. He left with half a year still to go at the age of 16, got a job with Universal Studios. A year and a half later he went to Disney’s as an assistant. and, at 20, he became an animator for Columbia Studios. As a writer later for Warner Bros., he helped in the development of the “Bugs Bunny” type of humor (zany, wacky humor as opposed to sweet, cute animals, he explains.)

Mr. Spector’s animals, none of which struck us as sweet, include the title character, which has rather faint resemblance to a cougar and serves mainly as the interlocutor of the piece. Others are Big Moe, a bear; a tortoise; and Arresting Sam, a deputized dog.

The cartoonist, who is now connected with Famous Studios as a writer, started the strip as a small-sized Sunday filler in December.

Irv Spector Coogy

Coogy ran from 1951 to 1954, and it quickly graduated from a filler to full half page Sundays. It is clearly based on Walt Kelly’s Pogo, but it also mirrors some of George Herriman’s desert landscapes from Krazy Kat as well as character designs from late 40s funny animal comics.

The stories were satirical covering a wide range of topics… prospectors, singing cowboys, boxing, television, psychiatry— the group in this e-book feature a story line on historical figures like William Shakespeare, Leonardo da Vinci and Nero. The strip even did parodies of movies and books, like Dashiell Hammett’s The Maltese Falcon and Ernest Hemmingway’s The Old Man and the Sea.

Spector’s son has said that Harvey Kurtzman invited Spector to join the staff of Mad when it was a comic book, but he turned the offer down because his schedule producing the Coogy strips kept him busy. That’s too bad, because Spector’s and Kurtzman’s styles would have blended well.

After the run of Coogy ended in the New York Herald Tribune, Spector attempted to sell it to syndicates as a daily strip, and even created a variation involving human characters, called Morgan without success. In 1960, he returned to animation working freelance for many studios and shows including Famous, Hanna Barbara, Chuck Jones’s Tower 12, Ed Graham Productions and Filmation. He passed away at age 62 in 1977.

REFPACK048: Irv Spector’s Coogy
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Adobe PDF File / 33 Pages / 183 MB Download


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HD VIDEO:
Cinemascope Cartoon

Two Cinemascope Cartoons
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Grand Canyonscope 1954 / No Hunting 1955

Film makers often take aspect ratios for granted, because most films are made with standard formats— the Academy aspect (similar to old school television) or 1.85 1 (the current standard for HD TV and movies). However there have been exceptions to these standards over the years, and each aspect has its own pluses and minuses.

There were two ways to create widescreen movies. The most obvious way was to simply crop 35mm film to a narrower frame height. Another method was to use special lenses to squash the image onto the film and then stretch it back out while being projected. This process is known as “anamorphic” widescreen. As early as 1926, films were being made with widescreen sequences, the first being a pirate film called Old Ironsides. Most of these early films were released in both Academy and widescreen formats, depending on the projection equipment in the theater. The films were shot twice, once in widescreen for theaters with projectors and screens that could accommodate it, and again in full screen for normal theaters. But in 1930, Fox gambled big, making a widescreen talking picture called The Big Trail. Instead of using standard 35mm film with cropping or anamorphic squashing and stretching, they used a special camera which ran the film sideways, assigning two frames to each frame. The Big Trail was the first 70mm film, and seeing it today is a revelation. The compositions, which were carefully designed for the widescreen format feel very modern. If you run across this movie, make a point of seeing it.

Cinemascope Cartoon

In 1952, Lowell Thomas, Mike Todd and Merian C. Cooper teamed up to create This Is Cinerama, a film shot with three synchronized cameras side by side, and projected on a very wide screen with three projectors. The effect was staggering, but special theaters had to be built to accommodate the process, and triple the cost of film and processing made it very expensive. On top of this, the seams between the separate pieces of film were never perfectly aligned. Cinerama was only used for two narrative movies How The West Was Won and George Pal’s Wonderful World Of The Brothers Grimm. The format never really took off, and production of 3 film Cinerama was discontinued in 1963.

But that wasn’t the only widescreen format… In the early 1950s, movie studios were feeling pressure from television, and research was underway to develop technical advances that TV couldn’t match. 20th Century Fox developed an anamorphic process called Cinemascope which had none of the drawbacks of Cinerama. A widescreen film could be shot on a single piece of film and projected in existing theaters by simply adding a wider screen and using a special lens. Work on the film, The Robe was halted to relaunch it as a Cinemascope film. Other studios created their own widescreen processes… Paramount created VistaVision, RKO had SuperScope and Technicolor offered films in Techniscope. Disney decided that their Jules Verne film, 20,000 Leagues Under The Sea would be shot in Cinemascope, and their last big fairy tale cartoon feature would be in Super Technirama 70.

Cinemascope Cartoon

In the early 50s, Disney put their animated feature, Lady And The Tramp into production using Cinemascope, and work began on several widescreen cartoon shorts as well. The first of these was Toot, Whistle, Plunk And Boom in 1953, followed closely by Grand Canyonscope and No Hunting. A half dozen more Cinemascope cartoons were produced by Disney featuring Donald Duck, Chip and Dale and Humphrey Bear. But it didn’t last long. By July 1956, Disney animated short releases were down to a trickle, and widescreen was reserved for the big budget fairy tale feature, Sleeping Beauty.

Commercial Reel

The widescreen animated films involved a considerable number of compromises. By necessity, they were produced in both full screen and widescreen, to accommodate television and older theaters. This meant that scenes needed to be recomposed for full screen, focusing on one section of the background and re-registering the cels to keep them within field. Layouts often included two sets of instructions for the camera department. An example of this was when a character entered from off screen. Simply cropping the sides of the frame would mean the character was off screen for a longer time, leaving gaps of time with nothing happening on the screen. In these cases, a camera move would be added to track the character until he reached the center of the frame. Another problem involved fast cutting. If the audience’s attention is focused on screen right and the scene cuts to something happening on screen left, the distance is so great that the viewers would become disoriented for a moment. If the scene cut again before they focused on the left, they could lose track of the continuity. To solve this problem, storyboard artists charted eye direction through the scene cuts and often kept personality animation in the middle of the frame where it couldn’t be missed.

Cinemascope Cartoon

Grand Canyonscope was originally released with 20,000 Leagues Under The Sea, so it received a higher than average budget. Most striking are the background layouts depicting wide vistas of the Grand Canyon. The backgrounds in this film were painted by Eyvind Earle, and they embody everything good about his work… beautiful color harmonies, sophisticated textures and a real feeling of deep space. But they also embody Earle’s tendency to go overboard with textures. There are quite a few backgrounds in this film that feel very “itchy”, with too many different textures in a single image. Animators complained about his work here and on Sleeping Beauty because the business of the backgrounds didn’t always mesh well with the characters. But when they worked, they worked.

Cinemascope Cartoon

Produced the same year as Tex Avery’s Field And Scream at MGM, Disney’s No Hunting explores many of the same sorts of gags. Jack Hannah, who directed the film, commented that he based the idea on going hunting when he was a child. “More hunters were shot on opening day than deer.”, he said. This film includes some hilarious animation by John Sibley, and it was nominated for an Academy Award in 1955, losing to Warner Bros’ Speedy Gonzalez.

It’s always nice to see these widescreen cartoons in their original format. I hope you’ll consider composing for different aspects with your own work.

REFPACK048: Grand Canyonscope 1954
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MP4 Video File / HD / 6:47 / 718 MB Download

REFPACK048: No Hunting 1955
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MP4 Video File / HD / 6:10 / 630 MB Download

Many thanks to Steve Stanchfield from Thunderbean Animation for sharing these rare films with us.


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Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

CLICK TO DOWNLOAD A Sample RefPack!

Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. Every month, we sponsor a program of interest to artists, and every other month, we share a book and up to an hour of rare animation with our members. If you are a creative person interested in the fields of animation, cartooning or illustration, you should be a member of Animation Resources!

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Friday, September 30th, 2022

Illustration: Gustaf Tenggren and the Genesis of the Golden Book Style

Gustaf Tenggren Tell It Again Book

Gustaf Tenggren Tell It Again BookGustaf Tenggren Tell It Again BookIn the twenties, Gustav Tenggren had been paid handsomely for his work. At Disney, his position guaranteed steady work. But the wartime economy changed all that. Publishers were no longer able to pay him to work a week or more on a single painting and jobs were scarce. He was forced to simplify his style.

While at Disney, Tenggren chaffed under the bit of anonymity. It’s said that Walt instructed his artists, "If you’re going to sign a name to your artwork, spell it ‘Walt Disney’." But Tenggren defiantly maintained his individuality, signing many of his key paintings for Pinocchio. He left the studio under unhappy circumstances, and was bitter about the whole episode. But he had learned one thing from Walt… the power of branding one’s self.

Gustaf Tenggren Tell It Again Book

Gustaf Tenggren Tell It Again BookGustaf Tenggren Tell It Again BookTenggren resolved that he would never again waste his skills building a reputation for someone else. He boldly built his name into the masthead of his first major publication after leaving Disney. No longer was it Andersen’s Fairy Tales or Tales By The Brothers Grimm… It was The Tenggren Tell-It-Again Book. This led to a series of self-titled books sprinkled throughout his career… Tenggren’s Story Book, Tenggren’s Jack & The Beanstalk, Tenggren’s Bedtime Stories, Tenggren’s Farm Stories, and many others.

This particular book is amazing, because it shows Tenggen’s thought process and refinement gelling into what would become the classic "Golden Book style". (Click on the Three Little Pigs images above for a vivid example.) He simplifies by going back to his roots… combining the character designs of his mentor John Bauer with the colored pencil and watercolor style of his successor on the Bland Tomtar Och Troll series, Einar Norelius. It’s fascinating to compare this new streamlined style with the techniques of traditional golden age illustration. See how Tenggren has distilled the essence of the earlier attempts into a clear and simple presentation that still has plenty of beauty and balance.

Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book

For inspiration, Tenggen goes all the way back to his roots… the work of his mentor, John Bauer. Here is one of Tenggren’s illustrations…

Gustaf Tenggren Tell It Again Book

And here is one by Bauer from the Swedish Christmas annual, Bland Tomtar Och Troll

John Bauer

He also appears to be familiar with the work of his successor on the Bland Tomtar Och Troll series, Einar Norelius. Here is Tenggren…

Gustaf Tenggren Tell It Again Book

And here is Norelius…

Einar Norelius

Gustaf Tenggren Tell It Again BookGustaf Tenggren Tell It Again BookBut halfway through Tenggren’s Tell It Again Book comes a huge breakthrough in design. Instead of the full page plates, Tenggren begins to float his characters over the white of the page, wrapping the text around the compositions. Background elements are reduced to small islands on the page, rather than extending out to the edges of a square bounding box. When I first got this book, I wondered why Tenggren had changed format halfway through. Clearly one reason was to save time and streamline the work of producing so many illustrations for a single book. But there was an aesthetic precedent to it as well. The answer has been hanging on my bedroom wall since I was a little boy!

Like Tenggren, my Grandmother was Swedish. In the early 1920s, she took my father to Sweden to visit his Grandparents. It was the only time he was able to meet them, since he lived in Peterborough, Canada, a very long sea voyage away from their farm in Goteborg, Sweden. My great grandparents gave my father a gift to take home with him to remind him of the visit- this Swedish folk art picture…

Gustaf Tenggren Tell It Again Book

When I was born, my father gave it to me to hang in my bedroom, and it’s been there ever since. Notice the similarity between the forward pitched perspective, the staging of the characters in clear profile silhouettes, and the simple rendering of the figures over the white of the paper on this print and the Tenggren illustrations that follow…

Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book
Gustaf Tenggren Tell It Again Book

Gustaf Tenggren Tell It Again BookGustaf Tenggren Tell It Again BookTenggren had discovered a way to simplify and refine his illustrations even further. Instead of busy backgrounds full of details, he used just enough information to place the characters, and focused his attention on composing the figures. Immediately after publishing this book, Tenggren produced The Poky Little Puppy, the book that was the model for the hundreds of Little Golden Books that followed over the next seventy years. By going back to his roots and synthesizing his Swedish cultural upbringing, Tenggren invented a style that now seems to us to be quintessentially American.

This is a perfect example of how immigrant artists of all kinds suited their artistic voice to their new lives in the United States in the first half of the 20th century. Carlo Vinci’s Italian heritage resulted in a superhero mouse who sang opera. Bill Tytla’s Eastern European roots helped him summon a devil in Fantasia. And Milt Gross’ Jewish upbringing expressed itself in comic celebrations of the ethnic vitality of New York City.

The melting pot of American culture sure is rich with cartoons!

Stephen Worth
Director
Animation Resources

IllustrationIllustration

This posting is part of a series of articles comprising an online exhibit spotlighting Illustration.

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Sunday, September 25th, 2022

RefPack047: WWI Cartooning. Commercials and Animation From Around the World

YOU MISSED IT!

Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of e-books packed with high resolution scans video downloads of rare animated films set up for still frame study, as well as podcasts and documentaries— all designed to help you become a better artist. Make sure you download this Reference Pack before it’s updated. When it’s gone, it’s gone!


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The latest Animation Resources Reference Pack has been uploaded to the server. Here’s a quick overview of what you’ll find when you log in to the members only page…

Bruce Bainsfather Fragments From France

At the Western Front, Bruce Bairnsfather began drawing cartoons based on the life of soldiers in France. He sent some to The Bystander magazine and the editors began to publish them under the title “Fragments From France”. The casual tone of these cartoons and the tendency towards gallows humor initially drew criticism from government leaders. They thought that Bairnsfather’s work was vulgar and demeaned the British army, but the soldiers themselves embraced the series, recognizing its honesty and humor.

Commercial Reels

Animation Resources has shared many commercial reels with its members in the past, but these two are among the best. The first one includes spots from New York studios, including UPA New York, and it features animation by Grim Natwick and Tissa David. The second reel is a particularly good one. It’s from John Hubley’s studio, Storyboard Productions. The credits at the beginning are a virtual who’s who of animation… Art Babbitt, Emery Hawkins, Bill Littlejohn and Rod Scribner. And like many of Hubley’s other productions, it includes top name artists from the world of jazz… Duke Ellington, Benny Carter, Tal Farlow, Shelly Manne, Red Norvo, and Shorty Rogers.


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Winnie The Pooh

In our International section, we share the last installment of Fyodor Khitruk’s adaptation of Winnie The Pooh. This series was produced at roughly the same time as the Disney films, but they couldn’t be more different. On a trip to California, Khitruk paid a visit to the Disney Studios where he met Woolie Reitherman, the director who had won an Oscar for Disney’s version of “Winnie The Pooh”. Reitherman admitted to Khitruk that he liked Khitruk’s films better than his own.

The Enchanted Boy

In the years immediately following the end of WWII, Russian animation progressed rapidly. By the mid 1950s, the quality level had caught up with the peak standards in the West. One of the most successful films produced by Soyuzmultfilm during this period was “The Enchanted Boy”. This featurette is rarely seen in the West and has never been translated into English.

Cow On The Moon

We’re happy to introduce films from the acclaimed Zagreb Films studio to our Reference Packs. In the early 1950s, an American film called The Four Poster was screened in Yugoslavia (now known as Croatia). It wasn’t a particularly successful film, but it included animated sequences by John Hubley at UPA. Animator Dusan Vukotik had read an article on UPA in Graphis magazine, and along with Vatroslav Mimica, he decided to create animated films in that style. One of the earliest of the Zagreb films was “Cow On The Moon”.

Ersatz

A few years later, Vukotik took the animation style of “Cow On The Moon” several steps further in a film called “Surogat” (aka: “Ersatz”, “The Substitute”). “Surogat” was a sensation worldwide, winning at film festivals in Bergamo Italy, Belgrade Yugoslavia and San Francisco, among many others. In 1962, it won an Oscar for Best Animated Short Film, the first film produced outside of the United States to be awarded that honor.

Circus

Now we shift from Croatia to Poland. Poland was the birthplace of puppet animation before World War I with the films of Wladyslaw Starewicz. But little of that tradition remained after the devastation of World War II. In the late 1940s, Poland built back its culture of animation from scratch, and by the mid-1950s Polish puppet animation had achieved a high level of quality. “Circus” by Wlodzimierz Haupe was one of the first Polish puppet films from this era to receive worldwide acclaim.

Tango

When we think about animation techniques, we think of hand drawn animation, computer generated imagery, and puppet animation, but all of these are basically the same thing— animation. What is the element that defines what animation is? What do all these techniques share? Artists who think outside the box, like Zbigniew Rybczynski are the ones who shine a light on the magical element that makes animation animation… time.


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Pirate Prince

Animation Resources’ Board Member, JoJo Baptista shares two episodes from a particularly rare Japanese TV series from the 1960s. Kaizoku Ouji, or Pirate Prince, was a comedy adventure series created by Shotaro Ishinomori (Cyborg 009, Sabu and Ichi Detective Stories) and produced by Toei Animation. It ran from May 2nd, 1966 to November 28th, 1966.

Dementia

Normally, this section is devoted to comedy… after all, the title of this topic is “slapstick”. However, this time I’m going to expand the definition of what this category covers beyond comedy to visual storytelling. Live action silent films in our modern age are a very rare thing. Audiences have been conditioned to expect exposition conveyed through dialogue. Silent psycho-dramas are almost non-existent. In order to find psychosis expressed purely visually, you have to go all the way back to The Lodger or The Cabinet of Dr. Caligari. Today I’m going to introduce you to a psycho-drama you’ve probably never heard of, let alone seen.

Motion Frames

Animation Resources Board Member, David Eisman analyzes another batch of breakdown clips, this time focusing on Motion Frames. The traditional inbetween is one that bridges the gap between extremes without any additional features. Motion Frames are inbetweens meant to efficiently craft the illusion of speed and momentum using distortion and the addition of new elements. Whereas an animator may need many traditional inbetweens and a high frame rate to create the illusion of speed, they may only need one or two Motion Frames to achieve the same effect. There are arguably three distinct categories of Motion Frames: dry-brush blurs, multiples, and smears.

Animated Discussions Podcast

We have a new podcast this time too… Lenord Robinson has worked in the animation industry for over 40 years. An animator, storyboard artist, character designer, producer, and director, Lenord has helped bring many of your favorite properties to life— The Black Cauldron, Fox and the Hound, Muppet Babies, Tiny Toons, Animaniacs, and Bob’s Burgers, to name a few. He has lived through many technological changes in the animation industry, changes that left many veteran artists by the wayside, such as the transition from paper to Cintiqs, as well as the rise of CG animation and the fall of theatrical hand drawn animation. You can hear all about Lenord’s work and career advice in this episode of Animated Discussions.

Our Podcasts section always contains the five most recent entries in our Animated Discussions series hosted by Davey Jarrell, with the balance of the episodes archived on the Annual Member Bonus Archive page.


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Esquire

The Annual Member Bonus Archive features an e-book on the leading “gentleman’s magazine” of its day, Esquire. In 1937, the staff of Esquire prepared a prototype copy of a proposed cartoon annual containing the best cartoons from the first few years of the magazine’s publication. However before the book could be printed, the project was cancelled and the prototype was put on the shelf. Twenty years later, they finally did publish a book honoring the great work of the Esquire art staff, but it was a much different selection of cartoons. Animation Resources was given access to the one-of-a-kind prototype of the 1937 book, and we will be sharing it with our members in this, the first of two e-books. We hope you find it to be useful.

The Mascot

“The Mascot” (1933) is a technical marvel, with sophisticated puppet armatures, a wide variety of techniques, and fantastic subject matter. Starevich simulated motion blur in this film by smearing vaseline on a glass plate between the camera and the puppet. He also broke new ground by rigging the puppets so they could move slightly while the shot was being exposed. This technique predated Jim Danforth’s “Go Motion” in the Star Wars films by almost 50 years!

Screen Songs

In the home video era, the Fleischer Screen Songs cartoons are missing in action. Only a tiny handful have been released. Animation Resources would like to thank our Advisory Board Member, Steve Stanchfield for sharing these rare films with us.


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Whew! That is an amazing collection of treasures! At Animation Resources, our Advisory Board includes great artists and animators like Ralph Bakshi, Will Finn, J.J. Sedelmaier and Sherm Cohen. They’ve let us know the things that they use in their own self study so we can share them with you. That’s experience you just can’t find anywhere else. The most important information isn’t what you already know… It’s the information you should know about, but don’t know yet. We bring that to you every other month.

Haven’t Joined Yet?

Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

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Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. If you are a creative person working in animation, cartooning or illustration, you owe it to yourself to be a member of Animation Resources.


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Live Streaming Project

Animation Resources is asking our membership to consider donating to help us establish a video podcasting studio to be able to present seminars, interviews and informal updates live streamed on YouTube and Facebook. Our goal is for 25 of our members and supporters to donate $100. If you donate $100, we will provide you with a coupon code for a free membership to give as a gift to a friend or peer, or we can credit your donation to sponsor two students for a one year student membership.

By helping others, you help yourself.

25 x 100

Please consider donating using the PayPal Donate Button below. For more information on our Video Podcasting Fundraiser, see the article Animation Resources Needs Your Help.

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FACEBOOK LIVESTREAM FUNDRAISER

After you have donated, drop us an email at sworth@animationresources.org and let us know if you would like a discount code for a free membership, or if you would like us to sponsor students with your donation.

Raising the bar with our live streaming initiative will make things better for the whole art form. Don’t stay on the sidelines. Be a part of Animation Resources and join our team to build the foundation for the future of animation.

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