Archive for the ‘tv’ Category

Monday, March 17th, 2025

Instruction: Chad’s Design For Television

Design For TV

Draw Me!Draw Me!Remember those matchbooks that said “Draw Me!” on the front? They advertised a correspondence course called “Famous Artists”. Everyone made fun of “draw Binky the Skunk any size but the same size”; but the truth of the matter was that the Famous Artists Course was no laughing matter- it was one of the best art instructional courses ever created.

Founded by Albert Dorne and Norman Rockwell in the early 1950s, Famous Artists had three courses… Painting, Illustration/Design and Cartooning. Each course consisted of 24 lessons in three oversized binders covering a wide variety of subjects. Each month, a new lesson would arrive in the mail. The student would read the program material, complete the assignment, and mail it back to the school, where a professional artist would critique it and offer suggestions.

FA BindersFA BindersTo design the courses, Dorne brought together the top artists of the day… Stevan Dohanos, Rube Goldberg, Milton Caniff, Al Capp, Willard Mullen, Virgil Partch, and Whitney Darrow Jr, among others. The result was a correspondence course that puts many current university programs to shame.

There were two editions of the Famous Artists Courses. The first was published in the early fifties, and the second was published almost 10 years later. There were differences between the two, especially in the Design/Illustration course. A concluding chapter written by the cartoonist known simply as “Chad” was added in the second edition. It deals with design for television.

Hoppy the Marvel BunnyHoppy the Marvel BunnyChad (last name Grothkopf) was eminently qualified to write this chapter. After leaving the Disney Studios in 1938, he was hired by NBC to create the very first commercials for television. At this time, there were approximately fifty television sets in the entire country! Chad also worked in comic books, most notably in Fawcett’s Funny Animals series, for which he created the character “Hoppy the Marvel Bunny”, a rabbit superhero. He passed away in January of 2005 at the age of 89.

Animation Resources is fortunate to have a complete set of the Famous Artists courses, and we began digitizing them for inclusion in the database today. The first article we scanned was Chad’s introduction to the TV design chapter, and his discussion of the storyboard. These scans are quite large, but the size was necessary to clearly reproduce the text and details in this fascinating article. I hope you find them useful.

Design For TV
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Design For TV

"In this ever-growing field of television, the visual language is supreme, and the artist is the king. So far, there are no famous artists in this young medium. Maybe you will be one of them." –Chad (1960)

The Famous Artists school is still in operation. Visit their website at www.famous-artists-school.com.

Stephen Worth
Director
Animation Resources

INSTRUCTIONINSTRUCTION

This posting is part of an online series of articles dealing with Instruction.

THIS IS JUST THE TIP OF THE ICEBERG!

Animation Resources has been sharing treasures from the Animation Archive with its members for over a decade. Every other month, our members get access to a downloadable Reference Pack, full of information, inspiration and animation. The RefPacks consist of e-books jam packed with high resolution scans of great art, still framable animated films from around the world, documentaries, podcasts, seminars and MORE! The best part is that all of this material has been selected and curated by our Board of professionals to aid you in your self study. Our goal is to help you be a greater artist. Why wouldn’t you want to be a member of a group like that?

Membership comes in three levels. General Members get access to a bi-monthly Reference Pack as well as a Bonus RefPack from past offerings in the in-between months. We offer a discounted Student Membership for full time students and educators. And if you want to try out being a member, there is a Quarterly Membership that runs for three months.


JOIN TODAY!
https://animationresources.org/membership/levels/

FREE SAMPLES!

Not Convinced Yet? Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month! That’s 560 pages of great high resolution images and nearly an hour of rare animation available to everyone to download for FREE! https://animationresources.org/join-us-sample-reference-pack/

Sample RefPack

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Friday, April 19th, 2024

Interview: Bob Givens- Grand Old Man Of Animation

Bob Givens (March 2, 1918 – December 14, 2017)
Thank you for being so generous with us at Animation Resources, Bob. We’ll never forget you.

Bob Givens

In November of 2008, Will Finn, Mike Fontanelli, JoJo Baptista, Michael Woodside and I were treated to nearly three hours of fabulous stories from Bob Givens relating to his half century in the animation business. I’ve included the whole interview as two Quicktime movies…

Bob Givens

You’ll notice that the kinds of stories that Bob relates here are quite different from what you might have read. When I first met Bob, I asked him if he had read any of the books written on the subject of animation history. He was blunt. “A lot of it is bologna. Those books are written by people who weren’t there… people who have never set foot in an animation studio.” This is a sentiment that I’ve heard expressed by a lot of the "old timers" I’ve had the privilege of being able to speak to. But Bob may be the last one left. We’re all lucky to have this opportunity to virtually sit at the feet of a "golden age" animator and hear about his experiences in his own words.

Bob Givens

Bob began his career as an Assistant Animator at Disney. His raw talent led him to be assigned to assist the Grim Natwick unit on Snow White. Please correct me in the comments if I’m wrong, but I believe that Bob is the last surviving member of the Snow White crew.

Private Snafu

During WWII, Bob was a part of the First Motion Picture Unit producing training films for the war effort.

Bob Givens

At Warner Bros, Bob designed the character models for the first true Bugs Bunny cartoon, "A Wild Hare", as well as providing background layouts and story sketches for countless Jones, Freleng, Avery and McKimson cartoons.

Linus the Lionhearted

Givens’ career continued to flourish throughout the television era. He worked on the first TV cartoon, Jay Ward’s Crusader Rabbit, as well as Clampett’s Beany & Cecil, Post Cereal’s Linus the Lionhearted and Hanna Barbera’s The Flintstones. Along with Bernie Gruver, Givens designed the classic "Raid Bug" spots for Cascade, and continued to work steadily into his 80s, retiring in 2001 after laying out Chuck Jones’ Timber Wolf.

Bob Givens

RELATED MATERIAL

John Wayne & Judy Garland in Lancaster, CA
The Lake Norconian "Orgy"
Mentor Huebner’s Film Concept Work
David Swift at IMDB
History of the First Motion Picture Unit

Many thanks to Bob Givens for sharing his experiences with us, to Mike Fontanelli and Will Finn for taking time out of their busy schedules to speak with Bob, and to Michael Woodside and JoJo Baptista for producing this video.

Will Finn posts his impressions of the interview on his blog, Small Room.

Stephen Worth
Director
Animation Resources

Animated CartoonsAnimated Cartoons

This posting is part of the online Encyclopedia of Cartooning under the subject heading, Animation.

THIS IS JUST THE TIP OF THE ICEBERG!

Animation Resources has been sharing treasures from the Animation Archive with its members for over a decade. Every other month, our members get access to a downloadable Reference Pack, full of information, inspiration and animation. The RefPacks consist of e-books jam packed with high resolution scans of great art, still framable animated films from around the world, documentaries, podcasts, seminars and MORE! The best part is that all of this material has been selected and curated by our Board of professionals to aid you in your self study. Our goal is to help you be a greater artist. Why wouldn’t you want to be a member of a group like that?

Membership comes in three levels. General Members get access to a bi-monthly Reference Pack as well as a Bonus RefPack from past offerings in the in-between months. We offer a discounted Student Membership for full time students and educators. And if you want to try out being a member, there is a Quarterly Membership that runs for three months.


JOIN TODAY!
https://animationresources.org/membership/levels/

FREE SAMPLES!

Not Convinced Yet? Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month! That’s 560 pages of great high resolution images and nearly an hour of rare animation available to everyone to download for FREE! https://animationresources.org/join-us-sample-reference-pack/

Sample RefPack

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Friday, January 13th, 2023

Theory: Our Dreams of the Future

Retro Future

THE FUTURE OF THE DISTANT PAST

Last week, I posted an article on James Montgomery Flagg’s “Nervy Nat”, a comic strip that ran in Judge magazine from 1903 to 1907. The page below was part of that post. It depicts a trip to Venus by zeppelin. For the past few days, I’ve been thinking about this comic and what it says about the way mankind’s vision of the heavens has changed in the past century.

James Montgomery Flagg

In previous generations, outer space was thought of in terms of symbolic mythology. Mars was the god of war- Venus, the goddess of love. The stars in the sky formed the shapes of the signs of the Zodiac. The concept of traveling to another planet was unthinkable- as fantastic as the trip to the underworld, purgatory and paradise in Dante’s Divine Comedy. When people of the past envisioned what the inhabitants of other planets might be like, they conceived of gods and spirits who lived lives like those of the heroes and villains found in fables and ancient myths.

In Disney’s 1957 television program, “Mars And Beyond”, director Ward Kimball explored this concept…

Retro Future

People On Other Planets
“Mars & Beyond” (Disney/1957)
(Quicktime 7 / 13.3 MB)

Retro Future

Around the turn of the 20th century, mankind’s conception of the world underwent a huge shift. Advances in technology were occurring at an unprecedented rate. These changes affected the way people lived their lives and the way they thought about their place in the universe. Technology was enabling people to travel faster, further and more comfortably than ever before. For the first time, ordinary folks were able to travel all around the globe. People began to think there might be no limit to the number of amazing changes technology was going to bring to them in the next hundred years.

They were right.

50s Future

By the midpoint of the 20th century, things that had seemed unthinkable a generation before had become commonplace… trains, planes and automobiles carried people to every point on earth. Electricity powered a wide range of household appliances. Television, phonographs and radio enabled pictures and sound to be captured and broadcast to every household in America. The lives led by the average family in the year 1950 would have seemed like wild, futuristic dreams to the generations that preceded them.

But society wasn’t through dreaming…

CHESLEY BONESTELL’S TRIP TO VENUS

Chesley Bonestell

Chesley Bonestell was trained as an architect. He designed the art deco facade and gargoyles for the Chrysler Building in New York, and was the first to create an architectural rendering of what the Golden Gate Bridge would look like spanning the opening of San Francisco Bay. In the late 30s, he created matte paintings for movies like Citizen Kane and The Hunchback of Notre Dame. But an interest in astronomy soon led him to his most well known work: illustrations depicting space travel.

Chesley Bonestell

In 1944, Bonestell created photorealistic paintings of Saturn for Life magazine that caused a sensation. This led to a series of illustrated articles which were eventually collected in an anthology titled, The Conquest of Space. Bonestell worked with George Pal as a designer on Destination Moon and War of the Worlds.

When the famous scientist, Wernher Von Braun was preparing a series of articles for Colliers on the topic of manned space exploration, Bonestell was his first pick to illustrate. Von Braun had dedicated himself to informing the American public that space travel was not just a dream- it could become a reality- all that was needed was money and will. Remember those two things… I’ll be coming back to them in a moment.

Chesley Bonestell

Here is an article from the March, 1950 issue of Coronet magazine. Illustrated by the “father of modern space art”, Chesley Bonestell, this fantastic vision of a vacation trip to Venus in the year 2500 doesn’t just offer suggestions for what sort of technology might exist; it shows how that technology might be incorporated into our everyday lives.

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ANIMATION EXPLORES DISTANT WORLDS

Man in Space

Director/animator Ward Kimball (far right) saw Bonestell’s illustrations in Colliers and encouraged Walt Disney to produce a television program based on Wernher von Braun’s vision of the future. Disney, Kimball and von Braun came together to create three episodes of the Disneyland television series- “Man in Space”, “Man and the Moon” and “Mars and Beyond”.

In this segment from “Mars and Beyond” the Disney animators speculate on the strange forms alien life might take…

Retro Future

Life Forms On Other Planets
“Mars & Beyond” (Disney/1957)
(Quicktime 7 / 11 MB)

It’s impossible to overstate how important the Disney space shows were to the American space program. President Dwight Eisenhower requested a copy of “Man in Space” to screen for his top military officers to convince them that space travel was indeed possible. Six months after “Mars and Beyond” aired, congress passed the National Aeronautics and Space Act which established NASA. The launch of Russia’s Sputnik satellite in October 1957 might have been the immediate impetus for the swift passage of the funding for the program, but the groundwork for the concept behind NASA was laid by Wernher von Braun and Walt Disney.

THE MEN WHO TOOK US TO THE MOON

Retro Future

Walt Disney and Wernher von Braun

Clearly, scientists like Wernher von Braun and politicians like Eisenhower and Kennedy were responsible for America’s space program. But it took more than science and funding to put man on the moon. It took will. The awe inspiring imaginary vistas of Chesley Bonestell and the fantastic animation of Ward Kimball and Walt Disney became our collective dreams. The day after “Man in Space” aired, every man, woman and child in America had the same fantasy in their head- the burning desire to go to the moon. The visions created by these artists and filmmakers became reality because they crystallized and energized our collective will.

Animation has the power to mobilize society to do great things.

THE FUTURE OF THE PRESENT

If you’ve read through this half century of history I’ve laid out for you, I’m going to reward you by poking pins in a few of your childhood sacred cows- the futuristic visions of the latter part of the 20th century.

Retro Future

"So Bad It’s Good?"

I’ve read several places on the internet about the concept of retro futurism. This is one of those post-modern, ironic ideologies that looks back at the visions of the future from the past as some sort of quaint, naiive thing. The problem with this outlook is that it ignores the fact that the fantasies it mocks were responsible for putting man in space.

Retro Future

"Obsolete Future?"

If the visions of Von Braun, Disney and Bonestell are now considered "camp", what sort of imagery have we replaced it with?

Our modern conception of futuristic fantasy has been dragged down to banal reality by people with nowhere near the imagination of the futurists of the past. If movies represent our collective dreams, then let’s look at what we are dreaming about…

Retro Future

"Today’s Future?"

Instead of idealistic heroes like Buck Rogers and Flash Gordon, space is populated by jaded, long-haul truckers like Han Solo and the squabbling crew of the Nostromo in Alien. Stanley Kubrik succeeded in turning a space station into a boring 21st century DMV waiting room in 2001. The world of the future isn’t a beautiful city of glass and steel where people live in climate controlled safety- in Blade Runner it’s a crowded downtown ethnic marketplace with weather that would make Seattle seem like a tropical paradise.

Retro Future

"Has our imagination gone soft?"

Retro FutureRetro FutureSpace ships are no longer sleek, chrome plated rockets with exotic tail fins- they’re flying shoeboxes with a bunch of dirty breakfast cereal glued all over them. Robots aren’t complex humanoid machines whose prime directive is assisting their owners in any way they can- they’re trash cans on wheels that make annoying beeps and blorps, or time-traveling thugs in leather jackets riding motorcycles.

Aliens aren’t fantastic creatures made of crystal that chew the landscape into wild filagrees like in "Mars and Beyond", or even super-intelligent beings who will help us solve all the world’s problems with their advanced technology. They’re medieval monsters with scales like a dragon that lurk in the shadows, or parasitic worms that crawl inside us to devour us from the inside out, or rubbery magical midgets covered with wrinkles and warts. Science has been replaced by pseudo-religious concepts like "the force". Aliens in Close Encounters don’t just have the technology to make Richard Dreyfuss mold mountains out of his mashed potatoes, they can even make toys come to life!

Cynicism and magic are the order of the day- no room for scientific inquiry and ambition…

Retro Future

"Is this what life on other planets looks like?"

If these are our collective visions of the future, I sincerely hope that our dreams never come true. Perhaps we should consider dreaming a higher quality of dream. Let’s bring back the futurism we were cheated out of and start building a future that’s worth inhabiting.

Stephen Worth
Director
Animation Resources

TheoryTheory

This posting is part of a series of articles comprising an online exhibit entitled Theory.

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