Archive for the ‘Uncategorized’ Category

Friday, March 4th, 2022

RefPack044: A Peek At The Bonus, Breakdowns And Podcasts Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. This week, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is our biggest yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

What are you waiting for?
Download Page
JOIN TODAY!
https://animationresources.org/membership/levels/

Bonus Download

As a special thank you to our annual General and Student members, we have created a special page where we will archive past Reference Packs. There will be at least three reruns of complete RefPacks per year.

If you are currently on a quarterly membership plan, consider upgrading to an annual membership to get access to our bonus page with even more downloads. If you still have time on you quarterly membership when you upgrade to an annual membership, email us at…

Download Page
membership@animationresources.org

…and we will credit your membership with the additional time.


ANNUAL MEMBER BONUS ARCHIVE
Download Page
Available to Student and General Members

FOUR PDF E-BOOKS:
Zim Cartooning Course

Eugene "Zim" Zimmerman
Download Page
Zim’s Correspondence School of Cartooning, Comic Art & Caricature Volume 1, 2, 3 & 4: Books 1 to 20 (1914/1920)
Download this article

Zim’s Correspondence School of Cartooning, Comic Art and Caricature consists of twenty 32-page books packed with artwork, practical advice, homespun philosophy, and plain old horse sense. Every month a new book would arrive in the mail, and the student would be responsible for arranging to ship their completed assignments to Horseheads, NY where Zim would review and critique them for a small fee. These books are among the rarest and most sought after cartooning instruction books in existence.

These four PDF e-book contain all 20 lesson books compiled from both the 1914 and 1920 editions of the Zim course, and includes a foreword by Ralph Bakshi, an introduction by Stephen Worth and a detailed biography of Eugene Zimmerman. The lesson books are supplemented with full page color illustrations by Zim taken from issues of Judge’s Library magazines from the 1890s.

Click to access the…

Annual Member Bonus Archive
Download Page
Downloads expire after February 2022

But that’s not all… We don’t want to forget our quarterly members. As a teaser to convince you to upgrade to an annual membership, here is another book by Eugene Zimmerman. Download it and take a look at it. We think this little book will inspire you to become an annual member and download the full four volume Zim course.

PDF E-BOOK:
Zims Cartoons and Caricatures

Eugene "Zim" Zimmerman
Download Page
Zim’s Cartoons & Caricatures, Or Making The World Laugh (1910)

For years Animation Resources had been searching high and low for a copy of Zim’s earliest educational materials with no luck. But recently this 1910 book, packed with tips for the aspiring cartoonist, turned up in a used bookstore in Arizona. This was Eugene Zimmerman’s first “how to” book on cartooning. It’s worth noting that the price tag on the cover is an important clue to the value of these lessons to contemporary artists. According to the Consumer Price Index, $5 in 1910 is equivalent to $116 today. Five dollars represented a full day’s labor to many of the cartoonists who bought this book. Zim’s name in gold letters on the cover was the selling point that made so many aspiring cartoonists part with the “five plunks (in real Money)” as Zim so colorfully puts it in his introduction.

At the time this book was written, Zim had thirty years of experience under his belt, and had attained the highest level in his field. The book sold very well, but the publisher was a crook and disappeared with all of the profits. His creditors tracked him down and took him to court. Zim testified against the publisher at the trial and learned of how much money was made, and how little of it was paid to him and the suppliers of the company. He came to the realization that if a crook could make that much money off of his book, he should write one of his own and make the money himself. He set to work on a series of books that became the greatest course in cartooning of its day.

BONUS: Zim’s Cartoons and Caricatures
Download Page
Adobe PDF File / 112 Pages / 119 MB Download

Breakdowns

One of the most popular features of Animation Resources’ social media accounts is our breakdown clips. We will be sharing a batch of them with you in each Reference Pack, so you can download them and build your own library of breakdowns. Organize them into folders by subject, like "walk cycles" or "takes" and refer to them when you need inspiration in your own animation.

SD VIDEO:
Weight

Perspective Turns
Download Page
Curated By David Eisman
Download this article

Arguably the most difficult, arduous, and torturous technique in all of animation is the Perspective Turn. In order to craft the illusion of a simulated camera move, a foreground figure must be rotated in one direction while a reference point— be it a figure or background— is rotated in the opposite direction. While the technique can be achieved with a limited number of frames, a high frame count is often necessary to avoid strobing and create fluid motion. However, the greater the number of frames, the tighter the difference in degrees for the individual inbetweens. The number of frames for any given Perspective Turn can be calculated by identifying the arc length of the Turn as well as the desired degree difference per inbetween.

Suppose the animator is attempting to craft a Perspective Turn on 1s that travels a full 180 degrees, starting at the front of the figure and ending at the back. Additionally, this animator plans to maintain an approximate inbetween degree difference of 2. Therefore, in order to animate such a Perspective Turn, the animator would have to draw 90 separate frames wherein each inbetween the figure is rotated by 2 degrees.

In truth, while such a perspective turn would certainly be astounding and impressive to other animators, it would barely register to the typical audience. The average viewer witnesses camera moves in live-action and 3D animation regularly. The audience doesn’t realize how much work went into mimicking fluid live-action camera work. Regardless of viewer interest, the Perspective Turn is still an impressive and interesting technique worthy of study and analysis.

Perspective Turns

Breakdown 03 showcases a 270 degree Perspective Turn with 85 frames. The simulated camera begins at side profile and ends at the front view of the foreground figure. This particular Perspective Turn is quite impressive as the reference point is not a background but another figure which is rotating in the opposite direction of the main figure. Calculating the approximate inbetween degree difference is difficult as the spacing is not even. While the first 64 frames are on 1s, the following 20 frames are on 2s. Since the first 64 frames constitute the initial 180 degree turn, the average approximate inbetween degree difference would be 3. However, the spacing on this particular turn is not even, so the exact inbetween degree difference may differ wildly from the calculated average. Since the final 90 degree turn is animated on 2s, the approximate degree difference would be 9 instead of 4.5. It is important to note that the manual truck in for Breakdown 03 carries the latter third of the Perspective Turn after the second figure is no longer visible.

Even though this particular Perspective Turn is fluid, the stillness of the characters detracts from the effect. Animating such a tight Perspective Turn around moving characters would have made the technique exponentially more difficult to achieve. However, without movement, the characters feel lifeless. The slick camera move only reinforces the unnatural stillness of the figures. Also, it is important to realize that throughout the entirety of the Perspective Turn in Breakdown 03, the feet of both figures are hidden. In such tight Perspective turns, it is virtually impossible to track the feet and maintain their proper connection to the ground. If the feet were shown, they would most likely skate.

Perspective Turns

Breakdown 05 achieves a Perspective Turn on 1s that is just as fluid as Breakdown 03 while also showcasing three distinct walk cycles in a high-angle downshot. Not only is it insanely difficult to animate a personality walk in a downshot, rotating around three distinct moving characters is also near-impossible. The fully-detailed background is also being rotated on 1s in the opposite direction of the character rotation. Unlike Breakdown 03, the Perspective Turn in Breakdown 05 is not simply a 270 degree arc, but instead turns left and right following the characters as they snake their way through the winding alley.

A Perspective Turn that accentuates the movements of the characters by creating interesting simulated camera paths will always be more visually interesting than a straight-arc turn. It seems as though Richard Williams understood this principle in Thief and the Cobbler, as the Perspective Turn in Breakdown 04 turns left, right, up, and down, following the Thief as he slides through the strange checkered-pattern hall. Even though the Perspective Turn in Breakdown 04 is not as tight as the one in Breakdown 03, it is still more dynamic because the simulated camera follows a more complex path that tracks the motion of the character. In Breakdown 03, the Perspective Turn is visually and thematically separate from the characters. Instead of working in harmony with the characters, the Perspective Turn dominates the scene. A good Perspective Turn should always enhance and accentuate the action of the characters, not draw attention to itself solely as a technical achievement.

Perspective Turns

Breakdown 02 continues Disney’s tradition of animating Perspective Turns on 1s for both the characters and the background. However, in Beauty and the Beast, the animators used 3D technology to rotate the background, allowing the animators to focus on tracking the complex dancing movements of the figures. While the utilization of the 3D background almost certainly cut down on labor, time, and budget, it creates an awkward disconnect as the hand drawn characters clash stylistically with the background. The flat colored figures do not seem to visually belong with the fully rendered 3D background.

Perspective Turns

In terms of modern television, Breakdown 01 and Breakdown 06 have been chosen to once again compare a straight-arc Perspective Turn with one that follows a complex path accentuating the movements of the figure. In Breakdown 01, the character is rotated 180 degrees on 3s for 66 frames, creating an approximate inbetween degree difference of 8. Once again, the unmoving character and the straight-arc Perspective Turn do not reinforce each other but clash awkwardly. The Perspective Turn in Breakdown 01, like the one in Breakdown 03, stands alone as a technical achievement without accentuating the personality or movement of the character.

Perspective Turns

In Breakdown 06, however, the Perspective Turn enhances the wild swinging motion of the character and contributes to the weight of the impact at the end of the action. The Perspective Turn in Breakdown 06 melds with the movements of the character while the one in Breakdown 01 dominates the scene and reinforces the lifelessness of the still figure. Clearly this technique works best when it is used in a contextual way, and not just as an attempt to impress.

Breakdowns Breakdowns Breakdowns
Breakdowns
Breakdown 44-01: "Avatar: the Last Airbender" (Nickelodeon / 2008)
Breakdowns
Breakdowns
Breakdown 44-02: "Beauty and the Beast" (Disney / 1991)
Breakdowns Breakdowns Breakdowns
Breakdowns
Breakdown 44-03: "Prologue" (Richard Williams / 2015)
Breakdowns
Breakdowns
Breakdown 44-04: "Thief and the Cobbler"(Richard Williams / 1993)
Breakdowns Breakdowns Breakdowns
Breakdowns
Breakdown 44-05: "Pinocchio" (Disney / 1940)
Breakdowns
Breakdowns
Breakdown 44-06: "Primal" (Adult Swim / 2019)

Get your friends to join Animation Resources!
Download Page
More members mean we can bring you more special downloads.

Podcasts

Animation Resources has embarked on a podcasting series with informal screenings, interviews and seminars. Check back to this page regularly for the latest episodes.
Download this article

AUDIO PODCAST:
Animated Discussions Podcast

Is Reference Constructive Or A Crutch?
Download Page
Animated Discussions 007 / Hosted by Davey Jarrell with Taber Dunipace and Stephen Worth

NewNewThere’s a myth that says that true artists don’t use reference, that they are just born gifted, and their inspiration just comes out of thin air. This couldn’t be further from the truth. The most successful artists use reference for two main purposes: one is for finding solutions to technical problems, and the other is for general inspiration. Great artists expose themselves to as wide a variety of work as they can, regardless of whether or not they see an immediate practical use for it. In this episode of Animated Discussions, Animation Resources Programming Director Davey Jarrell interviews Board Member Taber Dunipace and President Stephen Worth on how to use reference for both practical purposes and for feeding your creative spirit.

AD007: Reference- Constructive Or Crutch?
Download Page
MP3 Audio File / 1:33:32 / 57 MB Download

AUDIO PODCAST:
Animated Discussions Podcast

Using Live Action Reference
Download Page
Animated Discussions 006 / Hosted by Davey Jarrell with Stephen Worth

All animators are inspired by animation. But how many are inspired by live action? While there’s a seemingly infinite variety of styles in live action, animation tends to stick to the same few kinds of films. In this new episode of Animated Discussions, Director of Programming Davey Jarrell and President Stephen Worth discuss the ways in which live action can be used as an influence to create new kinds of animation.

AD006: Using Live Action Reference
Download Page
MP3 Audio File / 1:08:27 / 131 MB Download

CLICK To View The Supplementary Files:
Download Page
DOCUMENTARY: Visions Of Light
Download Page
MP4 Video File / 1:30:00 / 1.07 GB Download
Download Page
ARTICLE: Cinematography For Animators

AUDIO PODCAST:
Animated Discussions Podcast

Advice From An Educator
Download Page
Animated Discussions 005 / Hosted by Davey Jarrell with Taber Dunipace

Do you ever wonder what your animation teachers are thinking? Taber Dunipace is an educator who is willing to speak frankly about what works and what doesn’t for students looking to become an animation artist. We were lucky enough to be able interview Taber recently about the biggest misconceptions students have about the industry, how to make the most out of your education, and the transition from being a student to professional. His advice is invaluable. In this episode of Animated Discussions, Animation Resources Director of Programming Davey Jarrell is joined by animation educator and Animation Resources Board member Taber Dunipace.

AD005: Advice From An Educator
Download Page
MP3 Audio File / 1:12:19 / 80 MB Download

AUDIO PODCAST:
Animated Discussions Podcast

Joe Murray Interview
Download Page
Animated Discussions 004 / Hosted by Davey Jarrell

Joe Murray is the creator and producer of the TV shows Rocko’s Modern Life, Camp Lazlo, and Let’s Go Luna!, and is the author of the book Creating Animated Cartoons with Character. He has also worked many years as an independent animator and children’s book illustrator. Even when working for big studios, all of his shows maintain his signature style and unique worldview. Find out what inspires Joe, how he creates characters, and who his biggest influences are this episode of Animated Discussions.

AD004: Joe Murray Interview
Download Page
MP3 Audio File / 49:39 / 72 MB Download

AUDIO PODCAST:
Animated Discussions Podcast

Different Artists, Different Paths
Download Page
Animated Discussions 003 / Davey Jarrell & Stephen Worth

There are as many different paths to success as there are different artists. How does a young artist go about charting a course to find his own way in the artistic world? That is the subject of the third podcast in our “Animated Discussions” series. Animation Resources’ Director of Programming Davey Jarrell and President Stephen Worth are the hosts.

AD003: Different Artists Different Paths
Download Page
MP3 Audio File / 1:11:31 / 137 MB Download


Previous Podcasts

As a thank you to our annual members, Animation Resources maintains an archive of our past podcasts on the Annual Member Bonus Archive. Here, you will find:

Animated Discussions 002: Chuck Jones Bar Sheets
Animated Discussions 001: Slapstick Analysis: The Saw Mill
Video Seminar 001: Background Layouts by Nestor Redondo
Animation Interview 001: Andrew Chesworth
Lesson 001: Warming Up Exercises
Archive 001: About Our Archive Database
Book Look 001: Taschen’s Disney Archive

Annual Member Bonus Archive
Download Page
Available to Student and General Members


Download Page
If you are currently on a quarterly membership plan, consider upgrading to an annual membership to get access to our bonus page with even more downloads. If you still have time on you quarterly membership when you upgrade to an annual membership, email us at…
Download Page
membership@animationresources.org

…and we will credit your membership with the additional time.

Members Appreciation Month

It’s Members Appreciation Time again at Animation Resources, and for the next 30 days we will be sharing reasons why you should be a member of our important project. For more information on the benefits of membership, see the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


FacebooktwitterredditpinterestlinkedinmailFacebooktwitterredditpinterestlinkedinmailby feather

Thursday, March 3rd, 2022

RefPack044: A Peek At The Early Anime And Slapstick Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. This week, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is our biggest yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

What are you waiting for?
Download Page
JOIN TODAY!
https://animationresources.org/membership/levels/

Early Anime

Lately, Animation Resources has been researching the early history of Japanese animation. We have been searching out video copies of 1960s anime to add to our Animation Archive, and we have accumulated dozens of complete series— hundreds of hours of rare television programs. We will be will be sharing some of them with you in our Reference Packs. Our members have asked us to share complete films and publications with them, not excerpts, so we will be sharing complete half hour episodes with you. We don’t claim that everything here is great. But there are great bits. You can sift through them and discover the gems for yourself.

SD VIDEO:
Kaibutsu-Kun

Kaibutsu-Kun / Gutsy Frog
Download Page
Curated by JoJo Baptista
Download Page
Kaibutsu-Kun ep30 (1968) / Gutsy Frog ep098 (1973)
Download this article

Kaibutsu-Kun is a horror-comedy series which follows a boy named Tarou Kaibutsu. He is accompanied by his monster friends Dracula, Wolfman and Franken. He also has a human friend named Hiroshi. Throughout the series they encounter all kinds of monsters, and in many cases are put at odds with them. The series was created by Fujiko Fujio, best known for his creation Doraemon. Production alternated between Tokyo Movie (known today as TMS Entertainment) and Studio Zero. It aired from April 21st, 1968 to March 23rd, 1969.

Kaibutsu-Kun

In the second segment of this episode Hiroshi is given a rose by a witch, which of course, turns out to be a monster. The monster develops a ravenous appetite for apples which make it grow to gigantic proportions. It terrorizes the residents of the city. Tarou and Dracula try to find a way to put a stop to it, but their solution doesn’t work (a bomb disguised as an apple). So Tarou engages in a battle with the monster, which is more fun anyway.

Kaibutsu-Kun

There are some nice shots of the rose monster leaning towards the camera at 21:27 and 21:47. And starting at 23:05, there’s some great animation of Tarou beating up the monster and dragging it towards cam. It’s a nice touch to use the angular petals to emphasize the monster’s pain when it bites down. It delivers some extra oomph. I’m reminded of a more extreme example in Bob Clampett’s "Falling Hare" where the Gremlin smashes Bugs Bunny’s foot with a wrench and Bugs strikes some angular poses. The use of the technique in this particular cartoon is a lot more subtle in comparison, but still effective. I can appreciate that while the animation is reused a few times, the angular chomp is applied sparingly, allowing for variation in the animation and not applying the technique formulaically.

REFPACK044: Kaibutsu-Kun ep30
Download Page
MP4 Video File / SD / 24:53 / 409 MB Download

Gutsy Frog

Gutsy Frog (known as Dokonjo Gaeru in Japanese) is a comedy series created by Yasumi Yoshizawa. It also happens to feature a boy by the name Hiroshi, who mistakenly fell on a frog (Pyonkichi). The frog sticks to his shirt and becomes his companion. The series was produced by Tokyo Movie Shinsha and ran from October 7th, 1972 to September 28th 1974, spanning over one hundred episodes.

The episode I’m featuring follows Pyonkichi, Hiroshi and his friend Goro who are helping a teacher from their school (Minami-sensei) stand in as a temporary landlord for an apartment complex. Minami-sensei wants to rent out a vacant room to a woman, but is stopped short when an oafish man inquires about the room. Pyonkichi schemes to scare the man into not renting the room, making him think it’s haunted by a ghost. The man runs off in fright, but the gang are surprised when he returns and insists on renting the room for free because it’s haunted. The gang hatches another plan to scare the man out of the room.

Gutsy Frog

What I’d really like to talk about here is the movement in Gutsy Frog. Gone are the typical expectations of what makes animation "good"— lots of inbetweens, flowing arcs and secondary action. At its best, Gutsy Frog gets straight to the point. The characters’ motion explodes outwards and has an almost chaotic quality to it. But it isn’t random— these drawings are not unconnected and randomly exposed. The timing and spacing of the animation is carefully planned to accent sharp contrasts in the drawings.

Gutsy Frog

Note above how Hiroshi’s elbows and legs bend from one drawing to the next, creating angular poses which lead your eye through the action. (You can view these poses in motion at 11:07.) This scene was likely animated by Yoshiyuki Momose, who would later go on to animate for Studio Ghibli. There’s a theory here… the angles go in different directions using zig zags, arrows and even straight lines. This creates a unique kind of character movement with an almost electric quality. I’m still not exactly sure how it works myself, but I invite any of our members to contact me if you have ideas of how it works.

Gutsy Frog

This series is quite influential with modern animators such as Hiroyuki Imaishi, known for working on series such as FLCL, Fullmetal Alchemist and Kill la Kill, who also has a very angular quality in his work. I wish I could speak with him about these theories!

REFPACK044: Gutsy Frog ep98
Download Page
MP4 Video File / SD / 25:34 / 272 MB Download

Slapstick Analysis

Chuck Jones cited Buster Keaton, Charlie Chaplin and Harold Lloyd as the film makers he most admired. At the Disney Studios, animators were trained in action analysis classes, studying slapstick comedies frame by frame. These films are like textbooks for animators, packed with techniques for staging, timing and gag construction. Since many of these films are difficult to find today in formats that allow easy still frame study, we will include a slapstick film in every RefPack, so you can build your own library of them to study.

SD VIDEO:
Charlie Chaplin

The Unknown Chaplin
Download Page
Episode 23: "The Great Director"
Download Page
Kevin Brownlow & David Gill / 1983
Download this article

For the past year, we’ve been exploring the great documentaries on film history produced in Great Britain in the 1970s and early 1980s. In this Reference Pack, we’re launching a three part series titled, Unknown Chaplin. Like the series on Buster Keaton we recently shared with you, Unknown Chaplin was directed by Kevin Brownlow and David Gill. This is the third and final episode of that series.

Charlie Chaplin

Chaplin was secretive about his working process. He worked with a tight group of technicians and actors and rarely allowed outsiders on the set. When a film was completed, he would order all the outtakes destroyed. In interviews, he provided general answers to questions about his working methods, and the perfection of his film making skills hid all the seams that might reveal how he came about creating these marvelous movies.

Charlie Chaplin

But occasionally his instructions to destroy unused outtakes wasn’t heeded. Chaplin’s widow granted Brownlow and Gill access to a secret treasure trove of film that had been stashed away for decades. Included in the batch were sequences that had been cut from City Lights and Modern Times, home movies of visits to Chaplin’s studio by other celebrities, and best of all, sequential takes from many of his greatest films. Brownlow and Gill painstakingly catalogued all the footage and organized it back into the order that the scenes were shot. In so doing, they revealed the process Chaplin used to construct his gag sequences. Brownlow called it the equivalent of archaeology for film making, and the results are amazing.

Charlie Chaplin

If you have never seen a Charlie Chaplin film before, you will want to search up a few and view them before seeing this documentary. That will give you the context to understand how Chaplin’s simple and intuitive, yet time consuming process was so important to building films that appear on the surface to be monumentally perfect in every way. Take a moment and think about how improvisational creativity like this could be applied to animated film making… in particular being open in the early stages of design and story to modifying your ideas to improve pacing, personality and clarity of expression.

I remember when I first saw this series on the television program, American Masters. It blew my mind and made me think differently about the best way to create movies. If you have never seen it, I’m sure you will have a similar reaction.

REFPACK044: Unknown Chaplin ep03
Download Page
MP4 Video File / SD / 52:33 / 806 MB Download

Members Appreciation Month

It’s Members Appreciation Time again at Animation Resources, and for the next 30 days we will be sharing reasons why you should be a member of our important project. For more information on the benefits of membership, see the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


FacebooktwitterredditpinterestlinkedinmailFacebooktwitterredditpinterestlinkedinmailby feather

Wednesday, March 2nd, 2022

RefPack044: A Peek At The International Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. This week, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is our biggest yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

What are you waiting for?
Download Page
JOIN TODAY!
https://animationresources.org/membership/levels/

International Animation

The world of animation is much bigger than it might appear to us at first glance. We are all familiar with the films we grew up with, but Hollywood wasn’t the only place that produced great cartoons… Poland, Japan, Russia, China and Europe all have their own traditions and a rich history of animated film making. Animation Resources’ archive contains many foreign films that are rarely seen in the United States. We feature a sampling of interesting animation from around the world in each Reference Pack.

HD VIDEO:
Mowgli

Adventures of Mowgli ep05: Return To Mankind
Download Page
Roman Davydov / Soyuzmultfilm, Russia / 1971
Download this article

In this Reference Pack, we’re concluding Roman Davydov’s series of films based on Rudyard Kipling’s The Jungle Book. The story was broken into five short films, which were produced by Soyuzmultfilm between 1967 and 1971. In 1973, the five films were trimmed and merged into a single feature film, and in 1998 it was released in America in a dubbed version narrated by Charleton Heston. Over the next several Reference Packs, we will continue to share the five shorts with their original soundtracks. Although the dialogue is in Russian, if you are familiar with the books or the Disney version, you’ll have no trouble following along.

Davydov’s first film was produced independently of Disney’s Jungle Book and was released the very same year. They make an interesting subject for comparison and contrast. Disney’s version relies heavily on the personalties of the voice actors, rather than the characters in the story itself. It’s funnier, tending towards being goofy at times, and takes a relatively light-hearted pass at the story. Davydov’s version couldn’t be more different. It follows the book more closely, seriously addressing the themes of death, duty and the meaning of being a human being.

Mowgli

This time we are presenting the fifth episode, titled "Return To Mankind". Here is Wikipedia’s synopsis of the action:

Mowgli is now the head of the wolf pack. He spies women from the village gathering some water, and is confused about why he feels differently about them than he does the jungle folk. The time has come for Mowgli to repay his arch-enemy, the tiger Shere Khan, for breaking the peace truce during the drought. To slay him, Mowgli devises a plan to trap him and his bumbling majordomo Tabaqui in the ravine using the buffalo herds. The plan fails when Shere Khan leaps to a high place, but Mowgli is hot on his tail. After a short brawl, Mowgli is able to finally put Shere Khan’s law-breaking habits to an end by dislocating his skull. Peace returns to the jungle, and the time comes for the flowering of love. Mowgli bids farewell to all his animal friends. It is time for him to leave the pack and go back to the man village where he belongs.

Mowgli

We hope you have found this five part feature film useful in your work. We will begin serializing another Russian feature in our next Reference Pack.

REFPACK044: Mowgli Ep05
Download Page
MP4 Video File / HD / 19:58 / 985 MB Download

SD VIDEO:
Mr Wolf

Mr. Wolf
Download Page
Viktor Gromov / Soyuzmultfilm, Russia / 1949

Victor Gromov was an actor and animation director who served as assistant director on The Humpbacked Horse (1947) [see Reference Pack 041 August / September, 2021]. After World War II ended, Russia began isolating itself from the West, and this film, titled "Mr. Wolf" is a product that reflects the political spirit of the time. It is based on a satirical play by Evgeny Petrov called "The Island of Peace".

Mr Wolf

Mr. Wolf is an American war profiteer. After making a fortune supplying the military during wartime, he becomes disenchanted with war and becomes a pacifist. The wars and rumors of wars offend his sensibilities, so he packs up his fortune, purchases an isolated island, and declares it "the island of peace". Mr. Wolf’s family is weak and don’t share his altruism nor his enthusiasm for his island home. A pair of newspaper reporters who are spying on Mr Wolf find oil on the island, and report back. Soon capitalists from all over Europe are rushing to the island to claim the oil as their own. Mr. Wolf discovers the oil and he and his family rush to stake their claim. But a group of robber barons has beat them to the punch, holding them at gunpoint. Mr. Wolf is unarmed and ill prepared to defend his oil well. His family chastises him for his pacifism and weakness. But Mr. Wolf has secretly stashed away an arsenal in a safe, and he arms his whole family. A radio message seeking help goes out and is answered by the Russian Navy. Mr. Wolf sees the error of his ways and declares that from then on, the island of peace will instead be used as a Soviet army and air force base.

Mr Wolf

Stylistically, this film is very interesting. It resembles post-War Columbia cartoons very closely. But there is no way that Soviet animators would have access to American cartoons during this period. The move toward graphic simplification must have been happening concurrently in Hollywood and at Soyuzmultfilm. This transfer is very rough, and the frames aren’t cleanly separated, but I think you’ll still be able to get inspiration from the way the characters move and act in this film.

REFPACK044: Mr Wolf (1949)
Download Page
MP4 Video File / SD / 10:06 / 166 MB Download

SD VIDEO:
Peter And Red Riding Hood

Peter And Little Red Riding Hood
Download Page
Evgeniy Raykovskiy & Boris Stepantsev / Soyuzmultfilm, Russia / 1958

"Peter And Little Red Riding Hood" is an unique take on the classic fairy tale, incorporating reflexive gags that gently make fun of fairy tale cartoons.

A boy named Peter is looking for something to do. He sees a poster for a film screening, and realizing it is about to start, he decides to go to the theater. When he gets there, the show is sold out, but he finds a way in through the back door and sees that a film based on Little Red Riding Hood is being shown. He bumps into the screen and enters the film, much like Buster Keaton in Sherlock Jr. (1924). The narrator of the film notices his intrusion and tells him to get lost, so he can tell the story of Red Riding Hood and the Big Bad Wolf. Peter hides in the bushes, where he spies Red Riding Hood meeting the wolf. Angered, Peter decides to help Red Riding Hood. He warns her of her danger, and sends Red Riding Hood to fetch the hunters, while Peter tails the wolf.

Peter And Red Riding Hood

Peter catches up with the wolf and tells him that he has read this story before, and it isn’t going to end well for him. The wolf is alarmed and runs off in the other direction while Peter goes to Grandmother’s house to warn her. When she hears that the wolf is nearby, Grandmother hides in a closet, and Peter puts a dummy of her in the bed. The wolf is too tempted to pass up the opportunity to eat Grandmother and Red Riding Hood, so he enters the house and eats the dummy in one gulp, not noticing that it isn’t Grandmother.

The Wolf disguises himself as Grandmother and Peter disguises himself as Red Riding Hood. They play out the "Oh Grandmother! What big eyes you have!" routine, but Peter keeps messing up his lines. Meanwhile, Red Riding Hood is leading the huntsmen to Grandmother’s house. The wolf grows impatient with Peter, who is stalling to give the hunters time to arrive. He lunges at Peter and a chase ensues. Peter runs so fast, he runs right off the screen and into the darkened theater. He jumps back into the film just as the huntsmen arrive and take the wolf away at gunpoint.

Peter And Red Riding Hood

Red Riding Hood cries because she thinks Grandmother has been eaten, but Peter reveals that she is safe, hiding in the cupboard the whole time. Red Riding Hood thanks Peter for his help and a "The End" card appears behind Peter on the screen. The film is over, so Peter shrugs, steps off the screen and walks away.

At the time "Peter And Little Red Riding Hood" was being made, Soyuzmultfilm had reached a peak with its hand drawn and puppet animation. This film exhibits tremendous style and draftsmanship. Pay particular attention to the animation of Peter. His personality shines through well observed gestures and specific types of walks. Milt Kahl couldn’t have done better.

REFPACK044: Peter And Red Riding Hood
Download Page
MP4 Video File / SD / 18:24 / 337 MB Download

SD VIDEO:
Goal Goal

Goal! Goal!
Download Page
Boris Dyozhkin / Soyuzmultfilm, Russia / 1964

At Souyuzmultfilm in the late 1940s and 1950s, there was a stark division between animators and directors. Animators only animated. They had no say in the rest of the process. But in the 60s, largely due to the urging of Fyodor Khitruk, a new working method was introduced which involved the animators’ input from the very start. This led to what was called the "aesthetic switch"— films became more of a team effort and the designs became streamlined and more animatable.

Goal Goal

Boris Dyozhkin had a three decade long career as a director and animator at Soyuzmultfilm. In his first couple of decades, he was an exception to the rule at Soyuzmultfilm. He animated extensively on his own shorts. This made for a total integration of staging, posing and action, as well as allowing for split second timing. "Goal! Goal!" was a great success for Dyozhkin, leading to a sequel called "A Match Revenge" in 1968, and a series of shorts dealing with soccer, track and field, and figure skating.

Goal Goal

This film has no dialogue and the action speaks for itself, so I won’t provide a detailed synopsis. The basic concept is that there are two opposing hockey teams: The Meteors and The Pennants. The Meteors are the defending champions who are aggressive, rude and arrogant. The Pennants are a young team, who although they are newcomers to the sport, have a lot on the ball… or rather on the puck. All looks lost for the Pennants until the rookie takes the ice…

We think you are really going to find a lot to like this film. Like John Sibley’s animation in Disney’s Goofy sports cartoons, the action can be very extreme and still maintain perfect clarity.

REFPACK044: Goal! Goal! (1964)
Download Page
MP4 Video File / SD / 21:00 / 787 MB Download

SD VIDEO:
Koziolek Matolek

Koziolek Matolek ep03: Under The Pyramids
Download Page
Ryszard Slapczynski / Studio Miniatur Filmowych, Poland / 1969

Now we shift from Russia to Poland. Studio Miniatur Filmowych in Krakow was established in 1958, and since then it has produced nearly 1,500 animated films. This series, titled The Strange Adventures of Koziolek Matolek was produced between 1969 and 1971 and 26 episodes were made. The current episode is titled "Under The Pyramids". We will be sharing more of these in upcoming Reference Packs.

Koziolek Matolek

Koziolek Matolek was created in 1933 as a character in Polish comic books. The idea behind the character is a bit surreal, and might seem odd to us in America… Koziolek Matolek is a goat who undertakes a quest to find Pacanow, a town where he has heard that they make shoes for goats. His travels take him to the ends of the Earth and throughout time from the jungles of Africa to medieval Europe to the Wild West. Although the character’s adventures have been well known for generations in Poland and are a staple of children’s literature there, I don’t believe any of the stories, comics or cartoons have ever been translated and distributed outside of that country.

Koziolek Matolek

The cartoons were directed by a variety of animators, and the character looks a bit different in each of the individual director’s episodes. The focus is on funny movement and expressions, all while maintaining an admirable level of clarity and economy. This series is a model of what web cartoons could be.

REFPACK044: Koziolek Matolek Ep03
Download Page
MP4 Video File / SD / 08:41 / 174 MB Download

Get your friends to join Animation Resources!
Download Page
More members mean we can bring you more special downloads.

Members Appreciation Month

It’s Members Appreciation Time again at Animation Resources, and for the next 30 days we will be sharing reasons why you should be a member of our important project. For more information on the benefits of membership, see the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


FacebooktwitterredditpinterestlinkedinmailFacebooktwitterredditpinterestlinkedinmailby feather