February 21st, 2025

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RefPack062: Tons Of Great Stuff You Don’t Know About But Should

Reference Pack


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Every other month, Animation Resources shares a new Reference Pack with its members. They consist of e-books packed with high resolution scans video downloads of rare animated films set up for still frame study, as well as podcasts and documentaries— all designed to help you become a better artist. Make sure you download this Reference Pack before it’s updated. When it’s gone, it’s gone!


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The latest Animation Resources Reference Pack has been uploaded to the server. Here’s a quick overview of what you’ll find when you log in to the members only page…

PDF E-BOOK:
Hokusai Manga

Hokusai Manga Volume 4
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Katsushika Hokusai / 1814
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Katsushika Hokusai was arguably the greatest artist Japan ever produced. Best known for his monumental set of woodblock prints titled Thirty-Six Views of Mount Fuji, his career spanned more than 75 years, and in his lifetime he produced more than 30,000 paintings, sketches and woodblock prints. Hokusai’s fame attracted talented young artists, eager to study under him. He took on 50 pupils over the years. In 1812, he found himself in need of some quick money, and decided to publish an art manual called Quick Lessons In Simplified Drawing. The book was surprisingly successful, so the following year, he published the first volume of a series of sketchbooks known as Hokusai Manga. At that time, the word “manga” meant “random drawings” and that is exactly what his first volume consisted of… scenes of everyday life, animals, plants, landscapes, rendering experiments… the book contained very little text, just lots and lots of amazing drawings.

The volunteers of Animation Resources have taken great pains to insure that Hokusai’s genius is not undermined by poor reproduction. Hundreds of hours of careful digital restoration has gone into this e-book to create the ultimate version of Hokusai’s masterwork. You won’t find a copy of this book in this quality anywhere else.

SD VIDEO:
Hoppity Goes To Town

Hoppity Goes To Town
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Dave Fleischer / Fleischer Studios / 1941

Dave Fleischer’s second animated feature Mr. Bug Goes To Town was a difficult production, some might say it was cursed. But despite its string of bad luck, the film stands as one of the crowning achievements of the Fleischer Studios, and is a model of what a non-Disney animated feature could be. Both Ralph Bakshi and Hayao Miyazaki have praised the film for the same reason. They consider it to be as Miyazaki put it, “the best example of a cartoon movie”.

In Disney films, the animators would go over each scene in passes, adding overlapping action- details reacting against the core motion, or add secondary action, where a character would be doing something else while performing. But in Mr. Bug the action occurs sequentially one at a time, not overlapping, with a focus on putting across the emotion or movement in the clearest and most expressive way possible… no lily-gilding or multi-layered polishing, just presenting the main point of the scene with maximum impact. We hope that the ability to step-frame through these scenes inspires you to focus on directness and focus in your own animation.


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Wolf Seven Kids

The Wolf & The Seven Kids
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Pyotr Nosov / Souyzmultfilm / Russia / 1957
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“The Wolf And The Seven Kids” was based on a Russian fairy tale designed to teach children to be wary of strangers. The film has a great deal of dialogue, but it can be followed by a non-Russian speaker if you know the basic plot. I think you’ll be impressed at the high quality of the animation and backgrounds in this film. It’s amazing that films like this are virtually unknown in the United States.

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Little Checkered Dog

The Little Checkered Dog
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Sophia Oldak / Studio Miniature Filmowych / Poland / 1968

Occasionally, I’m called upon to write about a film that I know very little about. This is one of those cases. This charming film was directed by Sophia Oldak for the Polish animation studio, Studio Miniature Filmowych in 1968. I have been told that this is the first of three films featuring the little checkered dog, but I can’t find the other two films.

The thing that appeals to me about this film is its simplicity. It doesn’t try to be fancy, with complicated animation, elaborate stop motion armatures, and richly detailed backgrounds. It tells a story on a child’s level simply, and with a great deal of appeal. It reminds me that making a film isn’t about working hard, it’s about putting across a character simply, with a maximum of personality.


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Pies Kot I

Dog, Cat And… Ep 06
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Leszek Komorowski / Studio Miniatur Filmowych, Poland / 1972

In this Reference Pack, we are sharing another short cartoon from a series produced by Studio Miniatur Filmowych, Pies, Kot I… which translates to Dog, Cat And… The episode is titled “Stove”. These cartoons are almost devoid of dialogue with the focus on loose, funny animation. In fact, the drawings are often hilarious on their own, even removed from their context within the gag sequence. The facial expressions are well observed, and the poses employ clear silhouettes that form funny graphic shapes.

Dog, Cat And… looks like it was a lot of fun to make. The film makers at Studio Miniatur Filmowych didn’t feel constrained by the ordinary lives of animals. Their characters can drive cars, build their own houses and go to exotic places. That freedom allowed the animators to keep their series fresh, and gave them the opportunity to experiment within a 10 minute format. Simple drawings, funny movement and no rules… these are the kinds of series that would work well as episodic internet cartoons.

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Ganso Tensai Bakabon

Ganso Tensai Bakabon Ep. 01 & 10
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Hiroshi Saito / Tokyo Movie / Japan / 1975

Ganso Tensai Bakabon was the second series based on Fuji Akatsuka’s manga, debuting on October 6th, 1975. There were 103 half hour episodes produced by Tokyo Movie.

A lot of people believe the myth that there are 12 principles of animation. Nothing could be further from the truth. There are hundreds of principles, and animators with familiarity with all kinds of animated films know that. One of the principles that is used extensively in early TV anime is the use of exaggerated expressions. The technique involves creating impactful poses by exaggerating the facial expression to an absurd degree, while changing the proportions of the character to enhance the emotion being expressed. When a character expresses fear or surprise, their eyes can become huge and their head enlarges, their body becoming small with stubby legs and arms sticking straight out. A staggered pair of drawings often vibrates back and forth with a shocking sound effect. This series has plenty of great examples to analyze and break down to use in your own work.


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Shock Of The New

Shock Of The New Ep. 03 & 04
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Robert Hughes / BBC / 1980
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In the first 18 years of the 20th century, the world changed more than in the previous 18 centuries. The rise of the machine age that led to the horrors of the First World War was unprecedented. Rapid change has continued since then. Uncertainty and progress continue to go hand in hand into an unknown future.

In the early 1980s, I happened to see a series on PBS that blew my mind. It was titled “Shock Of The New” and it was hosted by Time Magazine’s art critic, Robert Hughes. It told the story of modern art in a different way, organizing the episodes by the meaning of the art, instead of following a strict chronology. The concepts were illustrated not only by images of art, but with footage illustrating the societal upheaval that inspired it. Hughes travelled about 250,000 miles to film the places and people in the series and spent over three years producing the films and companion book. It is one of the greatest pieces of art criticism that has ever been produced.

ANALYSIS:
Breakdowns

Solo Performance Pt. 2
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Curated By David Eisman
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This time, we return to the topic of solo performance. In Part Two, we will, as before, analyze four curated animation sequences and break them down frame-by-frame to best understand how the animation principles of solo performance and screen-presence can be applied in practice.

With these breakdown clips, we will learn about the concepts of solo performance and screen-presence- specifically how to generate and maintain screen-presence and support screen-presence with other elements, be they an additional character or a heap of dramatic effects. We’ll also learn how to use simplicity and purposeful staging to maintain screen-presence in a non-traditional, abstract solo performance. And lastly, we’ll learn how to use cheats to maintain clarity in character acting.


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Bonus Download

As a special thank you to our annual General and Student members, we have created a special page where we will archive past Reference Packs. There will be a new rerun of a complete RefPack between the new ones.

ANNUAL MEMBER BONUS ARCHIVE
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Available to Student and General Members

REFPACK031: December / January 2019-2020

PDF E-BOOK:
Eulenspiegel

Eulenspiegel Volume One
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July 1st to November 2nd, 1963

After the Second World War, satirical caricature magazines experienced a rapid decline. The general public in the post-war years wasn’t as receptive to radical politics and muckraking as they were before the war. One by one, satirical magazines around the world were replaced by illustrated current events magazines like Life, Look, The Illustrated London News and L’Illustration. However, behind the Iron Curtain, satirical magazines didn’t disappear after World War II, in fact, they flourished for a time. Chief among these magazines was Krokodil. It was launched a few years after the Russian Revolution. Political satire in the Soviet Union was a dangerous thing, but Krokodil was given a wide berth to lampoon the inefficiency and lack of initiative of mid level bureaucrats and the sloppiness of labor workers.

Die Muskete Only three East German magazines survived after the Berlin Wall fell, and Eulenspiegel was one of them. It continues to be published to this day. Punch ceased publication in 1991 after more than a century and a half in print, Krokodil closed its doors in 2008, Mad Magazine recently announced that they were ending their print magazine. It may well be that Eulenspiegel is the last of the classic satirical humor magazines still in circulation. Animation Resources was fortunate to Find a batch of these rarely seen magazines in a bookshop in Hungary and had them shipped to us in the United States for digitization. We hope you find them useful.

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Annual Member Bonus Archive
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Downloads expire after February 2025

DVD QUALITY VIDEO:
White Serpent

The Tale of the White Serpent
Toei / Taiji Yabushita & Kazuhiko Okabe / 1958

When Toei Animation undertook to create the first full color animated feature, they pushed their resources to their absolute limit. With a staff of nearly 1,400 people working on the film, and an extremely tight schedule of just eight months to complete it, they succeeded in making a wonderful film that is now considered the first Anime feature.

The copy of the film that we are are sharing with our members here is in Japanese with no subtitles, but dialogue is sparse and the story is easy to follow without words. In particular, pay attention to the excellent color and effects animation, as well as the use of humorous caricature in the crowd shots. There is a great deal to be learned from this film.

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Annual Member Bonus Archive
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Downloads expire after February 2025

If you are currently on a quarterly membership plan, consider upgrading to an annual membership to get access to our bonus page with even more downloads. If you still have time on you quarterly membership when you upgrade to an annual membership, email us at…

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membership@animationresources.org

…and we will credit your membership with the additional time. These bonus downloads expire after January 1st, 2025.


VIDEO PODCAST:
Animated Discussions Podcast

Christian Roman Interview
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Animated Discussions 017 / Hosted by Davey Jarrell with Christian Roman
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NewNewChristian Roman is a storyboard artist and director with over 30 years of experience in both TV and features. He storyboarded on 55 episodes of The Simpsons and on the Pixar classics Toy Story 3, Toy Story 4, Cars 3, Onward, and Elemental. He also directed on the TV series Fillmore, Mission Hill, and The Twisted Tales of Felix the Cat. He’s currently on the faculty at the School of Visual Arts. Listen to Christian talk about his creative process and the nuts and bolts of professional storyboarding in the latest episode of Animated Discussions!


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Whew! That is an amazing collection of treasures! The most important information isn’t what you already know… It’s the information you should know about, but don’t know yet. We bring that to you every other month.

THIS IS JUST THE TIP OF THE ICEBERG!

Animation Resources has been sharing treasures from the Animation Archive with its members for over a decade. Every other month, our members get access to a downloadable Reference Pack, full of information, inspiration and animation. The RefPacks consist of e-books jam packed with high resolution scans of great art, still framable animated films from around the world, documentaries, podcasts, seminars and MORE! The best part is that all of this material has been selected and curated by our Board of professionals to aid you in your self study. Our goal is to help you be a greater artist. Why wouldn’t you want to be a member of a group like that?

Membership comes in three levels. General Members get access to a bi-monthly Reference Pack as well as a Bonus RefPack from past offerings in the in-between months. We offer a discounted Student Membership for full time students and educators. And if you want to try out being a member, there is a Quarterly Membership that runs for three months.


JOIN TODAY!
https://animationresources.org/membership/levels/

FREE SAMPLES!

Not Convinced Yet? Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month! That’s 560 pages of great high resolution images and nearly an hour of rare animation available to everyone to download for FREE! https://animationresources.org/join-us-sample-reference-pack/

Sample RefPack

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Posted by Stephen Worth @ 10:00 am

February 20th, 2025

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A Career In Animation: Fans vs. Pros

A Career In Animation Fans vs Pro

Last night in our Discord discussion, one of our members asked me a question that is one I think about a lot. The person who asked is a young artist looking to break into animation as a career. He said that the material Animation Resources shares excites him a lot and it inspires him in his own work, but when he tries to share it with fellow students, the look at it with a puzzled expression and say, “What does this have to do with what I do?” He wanted to know why they didn’t see in the material what he saw in it.

I hesitated before answering, because I have a theory on that but it isn’t a very popular opinion… The hard truth is that not everyone who studies animation is an artist. The majority of students studying animation are fans.

PROS PLAY THE GAME. FANS ONLY WATCH.

An artist looks at the world around him, absorbing life and the personalities he sees. Artists soak up creativity of all kinds… not just animation, but live action films, comics, fine art, dance, music, sculpture, acting, writing, even architecture. All of these inspiring things combine to create the artist’s frame of reference. No one knows exactly how it all works, but this is the pool of ideas that he calls upon to inspire him to create something totally new and totally his.

But a lot of animation students, perhaps the vast majority of them, are different than that. They grew up watching anime or golden age cartoons or Disney features and dreamed of making films like that themselves. They watched the DVD supplements and read the animation “history” books published by the studios and decided to become an animator… but not an animator in the sense of creating things… an animator who makes things exactly like the things they grew up loving. They practice drawing the familiar shapes used in anime or Disney style or Warner Bros cartoons, and learn to do a more than passable job of imitating poses from the films they watched as a kid. But if they’re asked to come up with a new design or draw something in a different style, they can’t do it. Their whole focus has been on the one thing they loved as a kid. They haven’t become an animator, they’ve become a professional fan of those particular films.

What happens to people like that? Well, if a show is in production that happens to match the style they’ve modeled themselves upon, they’re in luck. They might get a job assisting an artist, tying down the lead artist’s rough drawings using the stylistic formulas they’ve trained themselves to imitate. But the problem is, styles change.

Since I started in animation in the 1980s, I’ve seen a bunch of styles come and go. For a while round cute characters were the vogue, then flat stylized, UPA influenced characters and characters with angular shoulders and elbows replaced them. “Wacky” cartoons dominated with funny animal duos for a while, until they were replaced by animated sitcoms… noodle arms, anime influenced, CalArts style… lines with thicks and thins, dead line, volumetric characters, flat ones… Every few years a new style came along and replaced the old one. People who had trained themselves to draw in only one style got swept aside and new artists replaced them.

There’s nothing wrong with being a fan of animation. That’s where all of us start. But if you want to make it a career, you need to go beyond that. You have to have your eyes on the horizon, focusing on the NEXT big style, not training yourself to draw in the LAST big style.

A Career In Animation Fans vs Pro

I’ve never seen a study that tracked what happens to people who earn animation degrees, but my informal polling indicates that the majority of these students never end up working in animation. Even at the best schools, the percentage is probably less than half, and at some schools they’re lucky if a single person in an entire graduating class lands a job in animation. Considering that a four year degree in animation costs more than $100,000, that can be devastating for a young student who suddenly realizes their focus has been on all the wrong things the whole four years of schooling.

Even worse, I’ve had some students tell me that they are getting an animation degree to become an “animation historian”. That horrifies me because there are only a handful of people I know who do that professionally, and the ones I know live hand to mouth surviving on side jobs to pay the bills. Just watching all the supplements on DVDs and memorizing the info in books on animation isn’t enough to support a career,. Pile $100k of student debt on top of that and it’s a recipe for disaster.

A few years ago, I heard a director at a big cartoon studio say that just about anyone who could hold a pencil could get a job in animation. The studios were pumping out dozens and dozens of animated TV series with as many as 65 half hour episodes of each. Recently, that bubble burst and many series were cancelled and artists were laid off. Today, competition for the few remaining jobs is fierce. Only the best of the best survive.

A Career In Animation Fans vs Pro

SO WHO ARE “THE BEST OF THE BEST”?

They’re the people who think like artists, not like fans. They aren’t invested in drawing in one particular style, their skills are based on a firm grasp of the fundamentals of art that allows them to work in many styles. They’re the people who are experienced and can meet deadlines and deliver a product that doesn’t require the supervisor to extensively revise their work. They’re the people who invested in themselves with an organized program of self study… life drawing, absorbing art of all kinds, analyzing and breaking down styles to build versatility, a focus on moving forward up the ladder and aspiring to become a greater artist… exactly the kind of person who totally understands what Animation Resources is doing.

If you are a young artist who expects to build a lasting career in animation and you look at the stuff Animation Resources shares and you don’t understand how it applies to you, you need to figure it out quick. You’re a deer in the headlights. Animation won’t change to fit you, you need to change to fit it. The material we are sharing has been selected by successful animators who know their stuff and have survived the changes over the years. We don’t have a lot of members in our organization, but the ones we have are “the best of the best”. If you want to be among their ranks, you need to sit down and figure out what they know that you don’t.

Think like an artist, don’t think like a fan. A good start at doing that is signing up for a membership in Animation Resources.

Members Appreciation

For the past decade, Animation Resources has been serving artists working in the fields of animation, cartooning and illustration. Our volunteers and members have pulled together to raise the bar for our art form, and it’s time to celebrate… It’s Members Appreciation time again!

During the month of February, Animation Resources expresses our appreciation for to members with a very special Reference Pack, and we invite you to become a member too. For the next 30 days, we will be sharing reasons why you should join us. Our benefits of membership far exceed the cost of our annual dues.

Dollar Days

This year, we are trying something new to encourage new memberships. You can join for a one week trial membership for only A DOLLAR! Yes, you get access to everything our annual members get for seven days for only a buck. (Click here for the details on our Dollar Days.) What are you waiting for?

You can find out what our members get at the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

Members Appreciation Month

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Posted by Stephen Worth @ 10:00 am

February 19th, 2025

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Visual Artists: Spend The Most Important 20 Minutes Of Your Life!

Please share… If you are a visual artist or student, here is one of the most important 20 minutes you’ll ever spend in your life… https://www.youtube.com/watch?v=lL0G3x7GRQ0

Animation Resources is a LOT more than just a webpage. For the past decade, we have been building the best collection of reference material for animators, cartoonists and illustrators that has ever been amassed. Using modern technology, we are digitizing priceless artwork, animated films and artists’ biographies and combining them in a searchable database. At this point, the database is a functional prototype- it’s only available to visitors to our facility in Los Angeles. But as Animation Resources grows, we will be able to upload more and more treasures to the internet to share with our supporting members and the worldwide animation commmunity. Our goal is to eventually make this database available over the internet to all of our membership.

PLEASE take 20 minutes out of your day and watch this video. Learn what we are building for the world. I think you will want to pitch in and help. You have the opportunity to get in on the ground floor of one of the most important projects for artists. Joining Animation Resources isn’t just about the perks of joining during our 15th Anniversary Membership Drive. It’s about supporting our Animation Archives Project so the knowledge of the past can be the foundation for animation’s future.

Members Appreciation

For the past decade, Animation Resources has been serving artists working in the fields of animation, cartooning and illustration. Our volunteers and members have pulled together to raise the bar for our art form, and it’s time to celebrate… It’s Members Appreciation time again!

During the month of February, Animation Resources expresses our appreciation for to members with a very special Reference Pack, and we invite you to become a member too. For the next 30 days, we will be sharing reasons why you should join us. Our benefits of membership far exceed the cost of our annual dues.

Dollar Days

This year, we are trying something new to encourage new memberships. You can join for a one week trial membership for only A DOLLAR! Yes, you get access to everything our annual members get for seven days for only a buck. (Click here for the details on our Dollar Days.) What are you waiting for?

You can find out what our members get at the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

Members Appreciation Month

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Posted by Stephen Worth @ 10:00 am