Archive for the ‘membership’ Category

Wednesday, December 9th, 2020

REFPACK038: Available Now! Two Feature Films

Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of an e-book packed with high resolution scans and video downloads set up for still frame study. Make sure you download the Reference Packs before they’re updated. When it’s gone, it’s gone!


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Animal Farm

Animation Resources has just posted its 37th RefPack! COVID-19 has made it difficult for volunteers to digitize and prepare e-books, so this time we are focusing on videos. We have two wonderful feature films for you to study. First up is a British animated feature based on George Orwell’s anti-Stalinist fable, “Animal Farm”. John Halas and Joy Batchelor produced the film with a crew of over 80 artists and it took three years to complete. It’s a forward thinking and efficient animated film with simplified backgrounds and brilliant layouts. We think you will learn a lot from this stylish and efficient animated feature, and hopefully it will inspire you to create films with a more adult point of view.

Animal Farm


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Cinematography

At Animation Resources, we often speak of animation’s many links to drawing and painting. But it shares an even closer kinship with live action movie-making. Cinematic principles are just as important as the fundamentals of drawing. The best source of information on this is the study of live action movies. The range of subject matter in animation is very narrow… talking dogs, princesses, and superheroes account for most of it. But in live action, the range is infinite… westerns, horror, crime, science fiction, romance, comedy, documentaries, musicals… you name it. There is no better place to start than to examine the role of the cinematographer in live action film making. The camera is the viewer’s eye, and the Director of Photography chooses how the audience sees the action on the screen. In this Reference Pack, we are presenting a rare documentary titled Visions Of Light to introduce animators to the rich visual language of live action films. This documentary includes clips from some of the most important films of all time. It would be a good idea to take this documentary as a jumping off point for your research. What better way to spend a pandemic lockdown than by studying great film making?

Cinematography


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Gustave Dore

Our bonus download this month is a fabulous e-book of high resolution images by one of the greatest illustrators who ever lived, Gustave Dore. In 1847, Dore decided he wanted to create a book of engravings based on a great literary work, Dante’s Inferno. He visited the offices of Louis Hachette, the most successful publisher in Paris. Even though no book up to that point had sold for more than 15 Francs, Dore told Hachette that he wanted to produce a deluxe oversize book of engravings that would sell for 100 Francs. The publisher scoffed at the idea and assured him that no book would ever sell at that price. But Dore called his bluff, offering to pay the printing and binding expenses if Hachette would manufacture and distribute the book for him. Dore created 76 full page engravings for Inferno, and financed a print run of 100 large format books. Within two weeks, the first printing had sold out and Hachette was eager to eat his words and publish the book on Dore’s terms. With a team of the greatest available engravers working under his supervision, Dore went on to create iconic engravings for Don Quixote, Baron Munchausen, Fontaine’s Fables, Milton’s Paradise Lost and the Bible, among many others. In just three years, he produced over 2,000 engravings, and continued to maintain an incredible pace for another two decades.

The influence of the imagery of Gustave Dore can be seen in classic movies like Intolerance, King Kong, Great Expectations and The Ten Commandments. Despite the fact that Dore’s engravings are nothing more than lines etched in black and white, he achieved a remarkable sense of scale, depth and mass, as well as truly spectacular lighting effects. It’s no wonder that the masters of epic filmmaking, D.W. Griffith, Cecil B. DeMille and David Lean referred to Dore’s illustrations for their set designs. Stop-motion animators, Willis O’Brian and Ray Harryhausen have cited Dore as one of their main influences as well.

Gustave Dore
Set design for D.W. Griffith’s "Intolerance" (1916).
See Dore’s depiction of Babylon above.


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Animal Farm

At Animation Resources, our Advisory Board includes great artists and animators like Ralph Bakshi, Will Finn, J.J. Sedelmaier and Sherm Cohen. They’ve let us know the things that they use in their own self study so we can share them with you. That’s experience you just can’t find anywhere else. The most important information isn’t what you already know… It’s the information you should know about, but don’t know yet. We bring that to you every other month.

Cinematography


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Haven’t Joined Yet?

Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

CLICK TO DOWNLOAD a sample RefPack!

Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. If you are a creative person working in animation, cartooning or illustration, you owe it to yourself to be a member of Animation Resources.

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Friday, October 30th, 2020

Student Membership Drive: Join And Save!

This weekend is your last chance to take advantage of our Fall Student Membership discount. Student dues will return to $60 on Monday. Act now!

Fall is time to save when you join Animation Resources as a student member! For the next two weeks our Student Membership will be discounted to only $50/year! Best of all, you will continue to get that savings every year you renew as a student for up to three years! Yes, this applies to full time educators too! Why should you join? Each week we’ll be highlighting more reasons why you should be a member of Animation Resources! Membership dues will be going up next year, so this is your last chance to join at this discounted rate.

$60Reference PacksSTUDENT MEMBERSHIP

For the next 2 weeks ONLY!
$60/year $50/year (recurring)

Animation Resources membership is offered at a discounted rate for full time students and educators. After sign-up you will be required to email a photo of your current student ID card or proof of educational employment to verify your status. Renewals at the student rate is limited to three years. Invest in yourself by becoming a member of Animation Resources.


JOIN NOW Before This Offer Ends!
https://animationresources.org/membership/levels/


FREE SAMPLES!

Not Convinced Yet? Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!
Sample RefPack

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Wednesday, October 28th, 2020

Animation Students: Do you know about THE BIG LIE?

The Big Lie

ANIMATION STUDENTS: Do You Know About The Big Lie?

You’ve chosen a good school to go to. You’re doing well in your classes… Once you graduate, you’ll get a job and be started on your career in animation. Can you spot the huge error in these simple statements? If you’re an animation professional, I bet you can! If you’re an animation student and you don’t see it, read on…

The biggest misconception most animation students have is that school is preparing them for a job. Nothing could be further from the truth. You can go to the best animation school in the world and graduate with honors and still not have what it takes to walk into an animation studio, sit down at a desk and go to work. It just isn’t possible in a school situation to teach students everything it takes to be a functioning professional in four short years.

Many students think of college the same way they thought about grade school. You sit at your desk and you do the assignments and your work is graded. But there’s a big difference between grade school and college. In grade school, if you are an A student, you can get into a good college. In college, grades are meaningless. A potential employer doesn’t care what grades you got on your assignments. Odds are the employer doesn’t even care if you graduated from college. All the employer cares about is whether can you do the job in a timely manner with quality results.

If an employer doesn’t care if you went to school or not, what is the point of going to school?

Now we’re getting to the heart of this issue… What is school for? School isn’t a place that spoon feeds you training to get a job. It’s a FORUM FOR LEARNING. A good animation school can do two things… It can put you in an environment where you are surrounded by educators who know their subject, and you’re part of a large group of students who all have similar goals. This is a very supportive environment to learn in. Secondly, school can provide you with resources that may be more difficult to get access to in the “real world”. University libraries are packed with books on important subjects. Colleges host uninstructed life drawing sessions, screenings and film festivals and lectures by top professionals. These extra curricular activities may not be accessible to you after you graduate. You need to take advantage of them while you can.

The Big Lie

Schools provide a rich environment for learning. But it’s up to you to GET AN EDUCATION.

There just isn’t time in four years to go over everything you need to know. There are skills that need nurturing and developing, and there is a level of experience and awareness you need to gain to widen your frame of reference and get your creative juices flowing. Animation schools expect you to do these things on your own time. Instructors may encourage their classes to study and work on their own skills outside of class time, but many of the students are still stuck in grade school thinking- if it isn’t being graded, it doesn’t count. The truth is the work you do outside of classes is MORE important than what you do in class.

A tradesman may learn how to use his tools and then be ready to work on a job, but being an artist requires disiplined thinking and creativity forever. Your current level of skills and experience may get you that first job, but if you want to move up to greater responsibility, you’ll need to work on developing the skills that are required to advance. You might be comfortable creating in a specific style, but if you want a job, you have to draw in the style of the show, not your own style. Even if you do get a job on a show that happens to match your particular artistic sensibilities, times change and styles change. Five or ten years down the road, the look of animation will be different and employers will be looking for something current. You have to be able to reinvent yourself creatively if you want to survive. Ask anyone who has worked in animation a decade or more if they have had to reinvent themselves in their career. They’ll tell you.

OK, the bubble is burst. You now know about the Big Lie. You’re on your own to deal with it. Say you re going to animation school right now… It’s a lot better to be told all this BEFORE you graduate than to find it out the hard way afterwards.

What can you do in school to be as prepared as you can for a job in animation?

You need to LEARN TO LEARN- learn to set your own goals, determine a curriculum for yourself, buckle down and work to improve your skills, push the envelope of your creativity by exposing yourself to different ways of thinking about your art, learn to GROW. Look at what the college is offering you, talk to professionals and ask them what you should be learning, supplement your college work with SELF STUDY. Don’t just do what you want to do. Do what you NEED TO DO. It’s very hard and very time consuming to gather together the skills and frame of reference you need to be a professional. But it’s a lot easier to devote time to that while you’re in school. If you wait until you graduate, self study is going to have to compete with paying your bills and fulfilling your responsibilities as an adult. Your college years are a WINDOW OF OPPORTUNITY to learn to learn. Don’t waste it!

But that’s not all… Learning doesn’t end when you graduate from college. It’s a life-long responsibility for artists. Get in the habit now of pushing yourself to better yourself. It will be the most important lesson you learn from college.

The Big Lie

Where do you look for resources to help you in your SELF STUDY PROGRAM?

Every one will need to create their own curriculum to open their mind creatively and build their skill set. Every student is different. Every school is different. There are a million online courses and books to study from. But even those aren’t enough. The world of creativity is wider than you can possibly imagine. Animation Resources has gone to successful animation professionals like Ralph Bakshi, Will Finn and Sherm Cohen and has asked them what resources have been useful to them in their work. Every other month, Animation Resources publishes a downloadable reference pack filled with the material these advisors recommend. This Reference Pack will help you with your self study program and open your mind to possibilities you didn’t know existed.

But you have to be a member of Animation Resources.

Animation Resources is helping students studying animation, cartooning and illustration by offering a discounted dues rate for student and educators. For $60 a year, students can receive full benefits of membership- the same benefits that professional members receive. $60 a year is just $5 a month. Of course you can afford it. Don’t expect your parents to pay your dues. Do it for yourself. You’re spending a great deal of money on tuition, books and supplies and student loans to get your degree. But now you know about THE BIG LIE and that knowledge is worth a lot more than just $60. The truth is that your degree is only HALF of your education. Don’t cheap out on the half that matters- the half that will be continuing for the rest of your life.

JOIN ANIMATION RESOURCES TODAY… https://animationresources.org/membership/levels/,

You’ll thank us for it on the first day of your new job in the animation business.


Fall is time to save when you join Animation Resources as a student member! For the month of October our Student Membership will be discounted to only $50/year! Best of all, you will continue to get that savings every year you renew as a student for up to three years! Yes, this applies to full time educators too! Why should you join? There are a million reasons why you should be a member of Animation Resources!

$60Reference PacksSTUDENT MEMBERSHIP

DURING THE MONTH OF OCTOBER ONLY!
$60/year $50/year (recurring)

Animation Resources membership is offered at a discounted rate for full time students and educators. After sign-up you will be required to email a photo of your current student ID card or proof of educational employment to verify your status. Renewals at the student rate is limited to three years. Invest in yourself by becoming a member of Animation Resources.


JOIN NOW Before This Offer Ends!
https://animationresources.org/membership/levels/


FREE SAMPLES!

Not Convinced Yet? Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!
Sample RefPack

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