April 1st, 2022

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LAST CALL! RefPack044: More Than Ever Before As A Thank You To Our Members

YOU MISSED IT! The new RefPack is available now. Click on MEMBERS CLICK HERE to check it out.

Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of e-books packed with high resolution scans video downloads of rare animated films set up for still frame study, as well as podcasts and documentaries— all designed to help you become a better artist. Make sure you download this Reference Pack before it’s updated. When it’s gone, it’s gone!


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Our members are responsible for making everything at Animation Resources possible. Every February, we set aside time to thank them and invite more people to join. This year, we are pulling out all the stops to make RefPack044 the biggest and best one yet. This one RefPack is worth the entire year’s dues! Here’s a quick overview of what you’ll find when you log in to the members only page…

OMealia Sport Cartoons

First up is a new e-book on a cartoonist you probably haven’t heard of before— Leo O’Mealia. He was a sports cartoonist for The New York Daily News in the 1950s. He wasn’t syndicated as widely as his contemporary, Willard Mullin, so he is largely forgotten today. But he was an amazing artist with an animator’s eye for breaking down action into exaggerated key poses.

UPA Trees Jamaica Daddy

Next up is a pair of short films by U.P.A. courtesy of our Advisory Board Member, Steve Stanchfield. The reputation of U.P.A. was built upon its simple, modern style. It reflected the tastes of the early 1950s by adopting elements of contemporary art and sophisticated cartooning from magazines like Esquire and The New Yorker.

UPA Pink And Blue Blues

The films produced by the studio looked and sounded nothing like the products of any other studio at the time. The two examples we are sharing show how unique U.P.A’s films were.

Mowgli

In our International section, we conclude the five part Russian animated feature based on Rudyard Kipling’s The Jungle Book. Directed by Roman Davydov independently of Disney’s version, the film takes a much darker and more serious approach to the story than Disney’s version. It’s notable for some superhuman animation and brilliant draftsmanship.


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Mr Wolf

Next up is a Russian propaganda film titled "Mr. Wolf". Even though it was produced in isolation behind the Iron Curtain, it resembles the simplified style of the late 40s Columbia cartoons and Halas & Bachelor’s Animal Farm.

Peter And Red Riding Hood

Also from Russia is a gentle satire called "Peter And Little Red Riding Hood". At the time this film was being made, Soyuzmultfilm had reached a peak with its hand drawn and puppet animation. It exhibits tremendous style and draftsmanship. The personality animation of the main character Peter stands out through well observed gestures and specific types of walks. Milt Kahl couldn’t have done better.

Goal Goal

Continuing in the International section, we feature a film called "Goal! Goal!" which is a perfect integration of design, staging, posing and timing. Created by Boris Dyozhkin in 1964, this was part of a series of films on sports by Soyuzmultfilm.

Koziolek Matolek

Next up is another episode of Koziolek Matolek produced by Studio Miniatur Filmowych in Krakow, Poland. The focus is on funny movement and expressions, all while maintaining an admirable level of clarity and economy. This series is a model of what web cartoons could be.

Kaibutsu-Kun

Then in our Early Anime section, curator JoJo Baptista shares two rare half hours of Japanese TV animation. Kaibutsu-Kun is a series about a boy named Tarou Kaibutsu and his monster friends, Dracula, Wolfman and Franken.

Gutsy Frog

Gutsy Frog is a series from the mid 1970s which has some fascinating spacing and timing theories that haven’t been seen much in Western animation.


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Charlie Chaplin

In our Slapstick section, we conclude the three part documentary on Charlie Chaplin called "The Unknown Chaplin". In this episode the focus is on Chaplin’s feature film work, and there are several fascinating reconstructions of sequences to show how Chaplin developed his stories and gags.

Die Muskete

We’ve just updated our Annual Member Bonus Archive! Only General and Student members have access to this. If you are a quarterly member, you will want to consider upgrading to an annual membership to get access. This time, we are featuring a Viennese caricature journal from 1910 with some amazing illustrations.

Comedy A Serious Business

Also in the Bonus Archive is a fantastic documentary on Slaptick comedy produced by the BBC. This documentary has been unavailable for many years and it includes interviews with major silent film comedians.

Felix The Cat

Rounding out the downloads in the Bonus Archive are a pair of cartoons featuring Felix the Cat. Feline Follies was the very first Felix cartoon, and Felix Dines and Pines includes some amazingly surreal sequences. Log in to the Annual Member Bonus Archive to access these three downloads.

Weight

And that’s not all! Animation Resources Board Member, David Eisman shares breakdowns on the theme of Perspective Turns. David breaks this complex technique down to its nuts and bolts and helps you understand when to use (and most importantly, NOT use!) moving camera shots.

Animated Discussions Podcast

And our Director of Programming, Davey Jarrell has a new Animated Discussions podcast for us all. This one features Educator Taber Dunipace and Producer Stephen Worth answering the question, "Is Using Reference Constructive Or A Crutch?" The crew outlines how reference can be used for both practical purposes and for feeding your creative spirit. You’ll definitely want to make time to listen to this one!

Whew! That is an amazing collection of treasures! At Animation Resources, our Advisory Board includes great artists and animators like Ralph Bakshi, Will Finn, J.J. Sedelmaier and Sherm Cohen. They’ve let us know the things that they use in their own self study so we can share them with you. That’s experience you just can’t find anywhere else. The most important information isn’t what you already know… It’s the information you should know about, but don’t know yet. We bring that to you every other month.

Haven’t Joined Yet?

Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

CLICK TO DOWNLOAD A Sample RefPack!

Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. If you are a creative person working in animation, cartooning or illustration, you owe it to yourself to be a member of Animation Resources.


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Posted by Stephen Worth @ 9:30 am

March 9th, 2022

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BONUS002: Annual Members Archive Updated- Die Muskete, Hollywood and Felix

Bonus Download

As a special thank you to our annual General and Student members, we have created a special page where we will archive past Reference Packs. There will be at least three reruns of complete RefPacks per year.

If you are currently on a quarterly membership plan, consider upgrading to an annual membership to get access to our bonus page with even more downloads. If you still have time on you quarterly membership when you upgrade to an annual membership, email us at…

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membership@animationresources.org

…and we will credit your membership with the additional time.


ANNUAL MEMBER BONUS ARCHIVE
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Available to Student and General Members

PDF E-BOOK:
Die Muskete

Die Muskete
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Volume 10 Nos. 236-252 (April-July 1910)

Die Muskete The center of the arts at the beginning of the 20th century was Vienna, Austria, so it is natural that a great humorous arts magazine would come from that cityโ€“ Die Muskete (The Rifle). The principles behind Die Muskete were initially quite different than either Jugend or Simplicissimus, its principle competitors from Berlin. Die Muskete was a humorous โ€œmenโ€™s magazineโ€ aimed at military officers and veterans. It still made fun of bureaucratic excesses, military inefficiency, social mores, the battle of the sexes, and religion, as well as political corruption, while remaining steadfastly loyal to the Emperor of Austria.

The staff consisted entirely of local artists like Fritz Schรถnpflug, Karl Wilke and Franz Wacik. Each one brought something different to the table. Schรถnpflug specialized in military caricature, gently poking fun at the men who made up a large part of Die Musketeโ€™s subscriber base, Wilke excelled at drawing pretty girls with a nouveau flair. And Wacik specialized in a wide range of fantastic subjects- strange creatures and fairy tale settings. Working along side them were the political cartoonist Josef Danilowatz, fashion artist Heinrich Krenes, and the brilliant caricaturist Carl Josef. These artists were well matched as a team to provide a variety of images and stylistic approaches. During World War I the focus of Die Muskete shifted from being a humor magazine to being a magazine for soldiers in the trenches. The tone became more political and the focus shifted to demonizing the enemy. But the level of artistry remained at a high level until many of the original team of artists began to leave the magazine in the mid 1920s.

Itโ€™s important to remember that in the heyday of caricature journals like Die Muskete, the artists didnโ€™t identify strictly as cartoonists. For instance Franz Wacik was a designer for the theater, he painted frescos and murals, and he illustrated childrenโ€™s books. Most of the cartoonists at Die Muskete were fine artists as well as being cartoonists, and this is typical of their contemporaries at other caricature journals as well. Thanks to JoJo Baptista for sharing his collection of these rare magazines with us.

Click to access the…

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DVD QUALITY VIDEO:
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Comedy A Serious Business

Hollywood: Comedy- A Serious Business
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(Thames TV/1980)

The animators of the golden age all expressed a debt of gratitude to the silent comedy film makers who paved the way for the cartoonists that followed their lead. At Disney, Don Graham led action analysis classes for the staff breaking down the pantomime of Chaplin, Keaton and Lloyd. Chuck Jones once expressed regret that he was born too late to work alongside the great slapstick comedy directors. The writing techniques at almost all of the animated cartoon studios of the 30s and 40s were derived from principles developed at Mack Sennett and Hal Roach’s studios. These films may seem ancient to us today, but they are far from irrelevant.

At the time this documentary was made, silent films were long gone from public view. In fact, if they were presented at all, they utilized beat up incomplete prints projected at the wrong frame rate. For the Hollywood series, film historian Kevin Brownlow assembled the best prints, transferred them on a state of the art variable speed telecine rank, and interviewed surviving cast and crew members to create the definitive documentary series on this seminal era in the history of movies. This episode deals with the comics- Chaplin, Keaton and Lloyd and explains how they created their films. Unseen since the VHS era, Animation Resources acquired a transfer of this important documentary from a rare set of laserdiscs, and now we share it with you.

Recently, blu-rays and DVDs have breathed new life into these important films. If you are unfamiliar with the movies discussed in this documentary, jot down the titles and look them up. You’ll find a lot to study and learn from silent films.

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DVD QUALITY VIDEO:
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Felix The Cat

Two Silent Felix The Cat Shorts
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“Felix Dines And Pines” (1927) “Feline Follies” (1919)

Felix the Cat was the most famous cartoon character of the silent era, and his popularity remains strong to this day. Messmer related the details of Felix’s creation in 1919 to animation historian John Canemaker like this…

Sullivan’s studio was very busy, and Paramount, they were falling behind their schedule and they needed one extra to fill in. And Sullivan, being very busy, said, “If you want to do it on the side, you can do any little thing to satisfy them.” So I figured a cat would be about the simplest. Make him all black, you knowโ€”you wouldn’t need to worry about outlines. And one gag after the other, you know? Cute. And they all got laughs. So Paramount liked it so they ordered a series.

Feline Follies was the first Felix the Cat cartoon. Originally named Thomas, the cat was eventually renamed Felix on the suggestion of a Paramount executive because the name suggested the words “felis”, the Latin word for cat and “felix” meaning “lucky”. By the time Felix Dines And Pines was produced in 1927, Felix’s star was on the wane. But the cartoons remained innovative, incorporating wild surrealism and sophisticated personality animation to tell its stories.

Animation Resources Advisory Board Member, Steve Stanchfield has done considerable research on Felix the Cat’s filmography and he shares these rare transfers from 35mm original prints with us. Even though the nitrate is deteriorating, they give a clear indication of why Felix is still the World’s Most Famous Cat.

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Haven’t Joined Yet?

Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

CLICK TO DOWNLOAD A Sample RefPack!

Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. If you are a creative person working in animation, cartooning or illustration, you owe it to yourself to be a member of Animation Resources.


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Posted by Stephen Worth @ 11:52 am

March 4th, 2022

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RefPack044: A Peek At The Bonus, Breakdowns And Podcasts Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. This week, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is our biggest yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

What are you waiting for?
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JOIN TODAY!
https://animationresources.org/membership/levels/

Bonus Download

As a special thank you to our annual General and Student members, we have created a special page where we will archive past Reference Packs. There will be at least three reruns of complete RefPacks per year.

If you are currently on a quarterly membership plan, consider upgrading to an annual membership to get access to our bonus page with even more downloads. If you still have time on you quarterly membership when you upgrade to an annual membership, email us at…

Download Page
membership@animationresources.org

…and we will credit your membership with the additional time.


ANNUAL MEMBER BONUS ARCHIVE
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Available to Student and General Members

FOUR PDF E-BOOKS:
Zim Cartooning Course

Eugene "Zim" Zimmerman
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Zim’s Correspondence School of Cartooning, Comic Art & Caricature Volume 1, 2, 3 & 4: Books 1 to 20 (1914/1920)
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Zimโ€™s Correspondence School of Cartooning, Comic Art and Caricature consists of twenty 32-page books packed with artwork, practical advice, homespun philosophy, and plain old horse sense. Every month a new book would arrive in the mail, and the student would be responsible for arranging to ship their completed assignments to Horseheads, NY where Zim would review and critique them for a small fee. These books are among the rarest and most sought after cartooning instruction books in existence.

These four PDF e-book contain all 20 lesson books compiled from both the 1914 and 1920 editions of the Zim course, and includes a foreword by Ralph Bakshi, an introduction by Stephen Worth and a detailed biography of Eugene Zimmerman. The lesson books are supplemented with full page color illustrations by Zim taken from issues of Judge’s Library magazines from the 1890s.

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Annual Member Bonus Archive
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Downloads expire after February 2022

But that’s not all… We don’t want to forget our quarterly members. As a teaser to convince you to upgrade to an annual membership, here is another book by Eugene Zimmerman. Download it and take a look at it. We think this little book will inspire you to become an annual member and download the full four volume Zim course.

PDF E-BOOK:
Zims Cartoons and Caricatures

Eugene "Zim" Zimmerman
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Zim’s Cartoons & Caricatures, Or Making The World Laugh (1910)

For years Animation Resources had been searching high and low for a copy of Zim’s earliest educational materials with no luck. But recently this 1910 book, packed with tips for the aspiring cartoonist, turned up in a used bookstore in Arizona. This was Eugene Zimmerman’s first “how to” book on cartooning. It’s worth noting that the price tag on the cover is an important clue to the value of these lessons to contemporary artists. According to the Consumer Price Index, $5 in 1910 is equivalent to $116 today. Five dollars represented a full day’s labor to many of the cartoonists who bought this book. Zim’s name in gold letters on the cover was the selling point that made so many aspiring cartoonists part with the “five plunks (in real Money)” as Zim so colorfully puts it in his introduction.

At the time this book was written, Zim had thirty years of experience under his belt, and had attained the highest level in his field. The book sold very well, but the publisher was a crook and disappeared with all of the profits. His creditors tracked him down and took him to court. Zim testified against the publisher at the trial and learned of how much money was made, and how little of it was paid to him and the suppliers of the company. He came to the realization that if a crook could make that much money off of his book, he should write one of his own and make the money himself. He set to work on a series of books that became the greatest course in cartooning of its day.

BONUS: Zim’s Cartoons and Caricatures
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Adobe PDF File / 112 Pages / 119 MB Download

Breakdowns

One of the most popular features of Animation Resources’ social media accounts is our breakdown clips. We will be sharing a batch of them with you in each Reference Pack, so you can download them and build your own library of breakdowns. Organize them into folders by subject, like "walk cycles" or "takes" and refer to them when you need inspiration in your own animation.

SD VIDEO:
Weight

Perspective Turns
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Curated By David Eisman
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Arguably the most difficult, arduous, and torturous technique in all of animation is the Perspective Turn. In order to craft the illusion of a simulated camera move, a foreground figure must be rotated in one direction while a reference point— be it a figure or background— is rotated in the opposite direction. While the technique can be achieved with a limited number of frames, a high frame count is often necessary to avoid strobing and create fluid motion. However, the greater the number of frames, the tighter the difference in degrees for the individual inbetweens. The number of frames for any given Perspective Turn can be calculated by identifying the arc length of the Turn as well as the desired degree difference per inbetween.

Suppose the animator is attempting to craft a Perspective Turn on 1s that travels a full 180 degrees, starting at the front of the figure and ending at the back. Additionally, this animator plans to maintain an approximate inbetween degree difference of 2. Therefore, in order to animate such a Perspective Turn, the animator would have to draw 90 separate frames wherein each inbetween the figure is rotated by 2 degrees.

In truth, while such a perspective turn would certainly be astounding and impressive to other animators, it would barely register to the typical audience. The average viewer witnesses camera moves in live-action and 3D animation regularly. The audience doesn’t realize how much work went into mimicking fluid live-action camera work. Regardless of viewer interest, the Perspective Turn is still an impressive and interesting technique worthy of study and analysis.

Perspective Turns

Breakdown 03 showcases a 270 degree Perspective Turn with 85 frames. The simulated camera begins at side profile and ends at the front view of the foreground figure. This particular Perspective Turn is quite impressive as the reference point is not a background but another figure which is rotating in the opposite direction of the main figure. Calculating the approximate inbetween degree difference is difficult as the spacing is not even. While the first 64 frames are on 1s, the following 20 frames are on 2s. Since the first 64 frames constitute the initial 180 degree turn, the average approximate inbetween degree difference would be 3. However, the spacing on this particular turn is not even, so the exact inbetween degree difference may differ wildly from the calculated average. Since the final 90 degree turn is animated on 2s, the approximate degree difference would be 9 instead of 4.5. It is important to note that the manual truck in for Breakdown 03 carries the latter third of the Perspective Turn after the second figure is no longer visible.

Even though this particular Perspective Turn is fluid, the stillness of the characters detracts from the effect. Animating such a tight Perspective Turn around moving characters would have made the technique exponentially more difficult to achieve. However, without movement, the characters feel lifeless. The slick camera move only reinforces the unnatural stillness of the figures. Also, it is important to realize that throughout the entirety of the Perspective Turn in Breakdown 03, the feet of both figures are hidden. In such tight Perspective turns, it is virtually impossible to track the feet and maintain their proper connection to the ground. If the feet were shown, they would most likely skate.

Perspective Turns

Breakdown 05 achieves a Perspective Turn on 1s that is just as fluid as Breakdown 03 while also showcasing three distinct walk cycles in a high-angle downshot. Not only is it insanely difficult to animate a personality walk in a downshot, rotating around three distinct moving characters is also near-impossible. The fully-detailed background is also being rotated on 1s in the opposite direction of the character rotation. Unlike Breakdown 03, the Perspective Turn in Breakdown 05 is not simply a 270 degree arc, but instead turns left and right following the characters as they snake their way through the winding alley.

A Perspective Turn that accentuates the movements of the characters by creating interesting simulated camera paths will always be more visually interesting than a straight-arc turn. It seems as though Richard Williams understood this principle in Thief and the Cobbler, as the Perspective Turn in Breakdown 04 turns left, right, up, and down, following the Thief as he slides through the strange checkered-pattern hall. Even though the Perspective Turn in Breakdown 04 is not as tight as the one in Breakdown 03, it is still more dynamic because the simulated camera follows a more complex path that tracks the motion of the character. In Breakdown 03, the Perspective Turn is visually and thematically separate from the characters. Instead of working in harmony with the characters, the Perspective Turn dominates the scene. A good Perspective Turn should always enhance and accentuate the action of the characters, not draw attention to itself solely as a technical achievement.

Perspective Turns

Breakdown 02 continues Disneyโ€™s tradition of animating Perspective Turns on 1s for both the characters and the background. However, in Beauty and the Beast, the animators used 3D technology to rotate the background, allowing the animators to focus on tracking the complex dancing movements of the figures. While the utilization of the 3D background almost certainly cut down on labor, time, and budget, it creates an awkward disconnect as the hand drawn characters clash stylistically with the background. The flat colored figures do not seem to visually belong with the fully rendered 3D background.

Perspective Turns

In terms of modern television, Breakdown 01 and Breakdown 06 have been chosen to once again compare a straight-arc Perspective Turn with one that follows a complex path accentuating the movements of the figure. In Breakdown 01, the character is rotated 180 degrees on 3s for 66 frames, creating an approximate inbetween degree difference of 8. Once again, the unmoving character and the straight-arc Perspective Turn do not reinforce each other but clash awkwardly. The Perspective Turn in Breakdown 01, like the one in Breakdown 03, stands alone as a technical achievement without accentuating the personality or movement of the character.

Perspective Turns

In Breakdown 06, however, the Perspective Turn enhances the wild swinging motion of the character and contributes to the weight of the impact at the end of the action. The Perspective Turn in Breakdown 06 melds with the movements of the character while the one in Breakdown 01 dominates the scene and reinforces the lifelessness of the still figure. Clearly this technique works best when it is used in a contextual way, and not just as an attempt to impress.

Breakdowns Breakdowns Breakdowns
Breakdowns
Breakdown 44-01: "Avatar: the Last Airbender" (Nickelodeon / 2008)
Breakdowns
Breakdowns
Breakdown 44-02: "Beauty and the Beast" (Disney / 1991)
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Breakdowns
Breakdown 44-03: "Prologue" (Richard Williams / 2015)
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Breakdowns
Breakdown 44-04: "Thief and the Cobbler"(Richard Williams / 1993)
Breakdowns Breakdowns Breakdowns
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Breakdown 44-05: "Pinocchio" (Disney / 1940)
Breakdowns
Breakdowns
Breakdown 44-06: "Primal" (Adult Swim / 2019)

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Podcasts

Animation Resources has embarked on a podcasting series with informal screenings, interviews and seminars. Check back to this page regularly for the latest episodes.
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AUDIO PODCAST:
Animated Discussions Podcast

Is Reference Constructive Or A Crutch?
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Animated Discussions 007 / Hosted by Davey Jarrell with Taber Dunipace and Stephen Worth

NewNewThere’s a myth that says that true artists donโ€™t use reference, that they are just born gifted, and their inspiration just comes out of thin air. This couldnโ€™t be further from the truth. The most successful artists use reference for two main purposes: one is for finding solutions to technical problems, and the other is for general inspiration. Great artists expose themselves to as wide a variety of work as they can, regardless of whether or not they see an immediate practical use for it. In this episode of Animated Discussions, Animation Resources Programming Director Davey Jarrell interviews Board Member Taber Dunipace and President Stephen Worth on how to use reference for both practical purposes and for feeding your creative spirit.

AD007: Reference- Constructive Or Crutch?
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MP3 Audio File / 1:33:32 / 57 MB Download

AUDIO PODCAST:
Animated Discussions Podcast

Using Live Action Reference
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Animated Discussions 006 / Hosted by Davey Jarrell with Stephen Worth

All animators are inspired by animation. But how many are inspired by live action? While thereโ€™s a seemingly infinite variety of styles in live action, animation tends to stick to the same few kinds of films. In this new episode of Animated Discussions, Director of Programming Davey Jarrell and President Stephen Worth discuss the ways in which live action can be used as an influence to create new kinds of animation.

AD006: Using Live Action Reference
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MP3 Audio File / 1:08:27 / 131 MB Download

CLICK To View The Supplementary Files:
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DOCUMENTARY: Visions Of Light
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MP4 Video File / 1:30:00 / 1.07 GB Download
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ARTICLE: Cinematography For Animators

AUDIO PODCAST:
Animated Discussions Podcast

Advice From An Educator
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Animated Discussions 005 / Hosted by Davey Jarrell with Taber Dunipace

Do you ever wonder what your animation teachers are thinking? Taber Dunipace is an educator who is willing to speak frankly about what works and what doesnโ€™t for students looking to become an animation artist. We were lucky enough to be able interview Taber recently about the biggest misconceptions students have about the industry, how to make the most out of your education, and the transition from being a student to professional. His advice is invaluable. In this episode of Animated Discussions, Animation Resources Director of Programming Davey Jarrell is joined by animation educator and Animation Resources Board member Taber Dunipace.

AD005: Advice From An Educator
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MP3 Audio File / 1:12:19 / 80 MB Download

AUDIO PODCAST:
Animated Discussions Podcast

Joe Murray Interview
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Animated Discussions 004 / Hosted by Davey Jarrell

Joe Murray is the creator and producer of the TV shows Rockoโ€™s Modern Life, Camp Lazlo, and Letโ€™s Go Luna!, and is the author of the book Creating Animated Cartoons with Character. He has also worked many years as an independent animator and childrenโ€™s book illustrator. Even when working for big studios, all of his shows maintain his signature style and unique worldview. Find out what inspires Joe, how he creates characters, and who his biggest influences are this episode of Animated Discussions.

AD004: Joe Murray Interview
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MP3 Audio File / 49:39 / 72 MB Download

AUDIO PODCAST:
Animated Discussions Podcast

Different Artists, Different Paths
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Animated Discussions 003 / Davey Jarrell & Stephen Worth

There are as many different paths to success as there are different artists. How does a young artist go about charting a course to find his own way in the artistic world? That is the subject of the third podcast in our “Animated Discussions” series. Animation Resources’ Director of Programming Davey Jarrell and President Stephen Worth are the hosts.

AD003: Different Artists Different Paths
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MP3 Audio File / 1:11:31 / 137 MB Download


Previous Podcasts

As a thank you to our annual members, Animation Resources maintains an archive of our past podcasts on the Annual Member Bonus Archive. Here, you will find:

Animated Discussions 002: Chuck Jones Bar Sheets
Animated Discussions 001: Slapstick Analysis: The Saw Mill
Video Seminar 001: Background Layouts by Nestor Redondo
Animation Interview 001: Andrew Chesworth
Lesson 001: Warming Up Exercises
Archive 001: About Our Archive Database
Book Look 001: Taschen’s Disney Archive

Annual Member Bonus Archive
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Available to Student and General Members


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If you are currently on a quarterly membership plan, consider upgrading to an annual membership to get access to our bonus page with even more downloads. If you still have time on you quarterly membership when you upgrade to an annual membership, email us at…
Download Page
membership@animationresources.org

…and we will credit your membership with the additional time.

Members Appreciation Month

It’s Members Appreciation Time again at Animation Resources, and for the next 30 days we will be sharing reasons why you should be a member of our important project. For more information on the benefits of membership, see the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Posted by Stephen Worth @ 10:30 am