December 15th, 2023

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RefPack055: A Peek At The Featured Downloads

People who aren’t members of Animation Resources don’t understand how comprehensive our Reference Packs are. Over the next couple of weeks, we will be posting what each section of our current RefPack looks like, starting today with the Featured section. If you are a member of Animation Resources, click on this post to go to the Members Only page. If you aren’t a member yet, today is the perfect time to join! Our current Reference Pack is one of our best yet, and General and Student Members get access to a special Bonus Archive with even more material from past Reference Packs.

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Reference Pack

Every other month, Animation Resources shares a new Reference Pack with its members. They consist of an e-book packed with high resolution scans and video downloads set up for still frame study. Make sure you download the Reference Pack before it’s updated. When it’s gone, it’s gone!


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REFPACK055: December 2023 / January 2024

PDF E-BOOK:
Jimmy Swinnerton

Jimmy Swinnerton’s Canyon Kiddies
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Volume One
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Jimmy Swinnerton was born in Northern California in 1875 and showed proficiency in art at an early age. Inspired by the cartoons of A. B. Frost, he enrolled at the San Francisco School of Design at age 14. He was hired by the San Francisco Examiner in 1892 to draw a weekly cartoon for the newspaper’s children’s page titled The Little Bears. Some have cited this as the very first comic strip, having been published three years before Outcault’s The Yellow Kid. William Randolph Hearst noticed how the comics were increasing sales and created a whole comics section for his papers.

In 1899 Swinnerton moved East to New York to work at the Journal-American where he continued to draw The Little Bears, as well as a strip called Mount Ararat based on Noah’s Ark. This led to an adult comic called Mr. Jack, which featured a anthropomorphic tiger character. Mr. Jack was later moved to the editorial pages and in 1904 Swinnerton launched Little Jimmy. Thirty years after the character’s creation, the Fleischer brothers created an animated version of the character as a sidekick for Betty Boop. The comic strip continued to appear in the Hearst papers until 1958 and included Pablo Picasso among its fans.

Jimmy Swinnerton

In 1907, Swinnerton was diagnosed with tuberculosis and was given two months to live. William Randolph Hearst was fond of him, and sent him West to Colton, California in hopes that the mild weather and dry air would help his illness. Swinnerton’s tuberculosis cleared up completely and he never left the West for the East coast again.

Traveling and living in Arizona, Swinnerton’s art began reflecting a Southwest desert landscape. He befriended Native American locals and treated them as peers. He was quoted as saying, "No one can become bigoted and narrow in the midst of broad desert vistas and great canyon walls." Good Housekeeping magazine hired him to produce full color single page stories about Native American children called Canyon Kiddies. Chuck Jones admired the comics and hired Swinnerton to work on an animated adaptation called "Mighty Hunters" in 1940.

Jimmy Swinnerton

Native American culture made a lot of sense to Swinnerton. He said, "You know, Indians are extremely art-conscious. You can see it in everything they make and do. Every little household utensil has its own good proportion or decoration, and art has an important place in their religion. Why, they even use art in the form of sand drawings, to cure the sick. Some of our modern hospitals with glaring white walls would do well to study the psychological effect of color and design on sick persons."

In 1920 Swinnerton took up oil painting and became well known for his Southwestern landscapes. He continued to paint into his 90s and passed away in 1974 at age 98.

Jimmy Swinnerton

Swinnerton’s own words explain his philosophy of art. "Nature is the only true teacher. An art school can teach one to observe and to master the ability of drawing and painting, but no mere technical skill is sufficient to bring out the fine things in nature. First an artist must love and humbly study nature, remembering all the while that man with all his skill and scientific knowledge cannot so much as create a blade of grass or a grain of sand… The duty of the artist is to experience these things and then reconstruct his experience on canvas.

The painter who works entirely in the studio on abstract nothings conjured up by his own feverish brain has very little to give the world. His paintings may find favor in the eyes of a few other neurotics who have had similar nightmares, and if his stuff follows the mechanical rules of color, balance and composition it may furnish the material or the writings of sensation-seeking art critics and their pseudo-sophisticated followers. But art that does not find its inspiration in nature has little to recommend itself to future generations and will be remembered principally as a curiosity.

To me, landscape painting is a short-cut to faith. The artist cannot hope to recreate nature. The finest artist in the world cannot paint a perfect flower. The real purpose of a painting is to call attention to the beauty in nature. A successful painting is a sign post reading, Yonder is beauty! Go see for yourself."

Jimmy Swinnerton

These comic pages from the pages of Good Housekeeping date from the 1920s to the late 1940s. They were digitized by Andreas Rodriguez and digitally restored and laid out by Stephen Worth.

REFPACK055: Jimmy Swinnerton Vol. 1
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PDF / 122 Pages / 1.09 GB Download


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SD VIDEO:
Commercial Reel

Two More Commercial Reels
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Mid 1950s

Television commercials are so ubiquitous, we rarely give them a second thought. But a great deal of strategy goes into their creation. A commercial is designed to do three things… First, it must create a desire in the public’s mind for a particular product or service. Beautifully photographed scenes of steaming hot coffee being poured into cups; syrup dripping down the sides of buttered stacks of pancakes, pizzas being pulled out of ovens… all this is designed to get us salivating for the product. Secondly, an advertisement should build brand awareness and convince the audience that the sponsor’s product is better than that of the competitors. We are told that a product is “new and improved”, or it’s the brand doctors recommend, or studies show it’s 25% more effective against arthritis pain. Lastly, and this is often overlooked, a commercial is expected to engage and entertain the audience. Animated television commercials can inspire desire and build brand awareness as well as live action can, but it’s particularly effective at achieving that last goal.

Commercial Reel

One of the biggest obstacles in television advertising is to keep the viewers engaged. The audience has the remote control in their hand, and they are one click away from channel surfing when the commercial break comes up. You might click away from a live action spot, but who would change channels on Tony the Tiger or the Trix Rabbit? When we look at a live action commercial from the 1950s or the 1970s, we see dress and hair styles that make the spots look dated. But animation is timeless. An audience may not connect with a particular live-action spokesperson, but they instantly identify with animated characters. The best animated commercials can be seen dozens of times and be just as entertaining on the twentieth viewing as the first. All of these attributes make animation uniquely suited for advertising.

Commercial Reel

Cartoon commercials may just be the most delightful form of animation. They are compact, entertaining, and every one allows for a completely new approach. Grim Natwick said that he had the most fun working on commercials in the 1950s and 60s because he was free to experiment with design and timing. He learned from every one. I hope you learn from them too.

Animation Resources has shared many commercial reels with its members in the past, and we’re happy to share two more courtesy of our Advisory Board member, Steve Stanchfield.

REFPACK055: More Demo Reels 01
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MP4 Video File / SD / 7:31 / 70 MB Download

REFPACK055: More Demo Reels 02
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MP4 Video File / SD / 8:52 / 75 MB Download


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Check out this SAMPLE REFERENCE PACK! It will give you a taste of what Animation Resources members get to download every other month!

Sample RefPack

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Animation Resources is a 501(c)(3) non-profit arts organization dedicated to providing self study material to the worldwide animation community. Every month, we sponsor a program of interest to artists, and every other month, we share a book and up to an hour of rare animation with our members. If you are a creative person interested in the fields of animation, cartooning or illustration, you should be a member of Animation Resources!

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Posted by Stephen Worth @ 10:02 am

December 14th, 2023

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Theory: 3D Design Inspiration- Kachina Dolls

Kachina Dolls

When an artist who animates with drawings looks to reference for stylization techniques, he might look to modern UPA style cartoons. These can often give him ideas for interesting shapes or ways of handling the line. But these sorts of flat designs aren’t much help to a puppet or CGI animator, because 3D characters need to be volumetric so they can inhabit three dimensional space. A flat UPA character won’t translate. So where does a CGI or puppet character designer look for ideas about stylization?

Well… one great source is American Indian Kachina Dolls

Kachina Dolls
Click to see in 3D!

Kachinas are very important spiritual symbols to the Hopi and Zuni tribes in North Eastern Arizona. They represent natural life forces that are able to provide protection, fertility or healing. There are hundreds of different Kachinas in the Hopi culture, each one with a specific personality and representational meaning. The Kachinas aren’t thought of as gods, but rather as a shadow society, with family relationships and lives of their own. There are Kachinas that embody the wind, the sun, stars, thunderstorms, birds, animals and even ideas, like motherhood or fertility. The most important Kachinas are referred to by the Hopi as Wuya.

Kachina Dolls

The Hopis and Zunis dress up as the Kachinas for planting and harvest festivals. They dance and sing in costume and give the children of the pueblo wooden dolls of the characters as gifts to protect them and teach them about the culture. (The Kachinas are looked upon by the children as a cultural equivalent of Santa Claus because of this custom.)

Kachina Dolls

The Navajo tribe didn’t have Kachinas in their culture, but the proximity of the Hopi and Navajo reservations created a sharing of ideas, and now many Navajos carve Kachina dolls too.

Here are some examples of the masks worn by the Kachina dancers…

Kachina Dolls

Kachina Dolls

The word “Kachina” can be used in several contexts… It can be used for the characters representing natural spirit powers, the costumed dancers at the festivals, the dolls given as gifts to the children, or to describe the crude souvenir dolls sold to tourists.

Kachina Dolls
Souvenir Kachinas sold along Route 66 in the 50s and 60s
Kachina Dolls

The simplest way to tell a souvenir Kachina doll from one given to the Hopi children is to look on the feet for a signature. Tourist Kachinas are almost always signed and have the name of the Kachina. Ones given by the Kachina to the Hopi children is never signed, because the children are told that the Kachinas themselves made it for them.

Kachina Dolls

Senator Barry Goldwater had the world’s most significant collection of antique Kachina Dolls, which he willed to the Heard Museum in Phoenix, Arizona. The collection illustrates the progression that Kachina design went through from the 1890s all the way through the 1950s. If you are ever in the area, it’s well worth a visit.

Kachina Dolls

As you look through this gallery of Kachina dolls, take note of the wild stylization and the variations on a single character. Each Hopi artist has his or her own style and approach to carving the dolls and the designs have changed radically over the past century. Earlier examples are more like outer space creatures, while more recent ones have more realistic human proportions.

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

It’s easy to get stuck in a stylistic rut, designing characters that look just like other character designs. Instead, step outside of the box for inspiration and you’ll find that the possibilities in design for animation are limitless… and a lot of fun too!

Stephen Worth
Director
Animation Resources

TheoryTheory

This posting is part of a series of articles comprising an online exhibit entitled Theory.

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Posted by Stephen Worth @ 10:00 am

December 12th, 2023

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Story: Alvin Show Pilot Board

Alvin Show Pilot Board

This is a very special post. Here is the complete storyboard to the pilot cartoon for The Alvin Show (1961). This is the board that Format Films and Ross Bagdasarian Sr. (aka: David Seville) used to pitch the show to the networks. It was probably done by Disney/UPA storyman, Leo Salkin. Salkin was the Associate Producer on the series and handled a lot of the story duties, working side by side with Bagdasarian to develop both the Chipmunk and Clyde Crashcup cartoons.

Alvin Show Pilot Board

I know that this might look like a checkerboard on your screen at this resolution. I made an extra effort to make the large size images big enough for you to read clearly, so please click on the pages and take the time to sit down and read this from beginning to end. I think you’ll be amazed at how well it plays in your head. It’s like you’re watching the cartoon.

Alvin Show Pilot Board

The drawings are simple, yet funny and expressive. Note how the compositions frame the action clearly, without clutter. Many current TV shows repeat the same oblique two-shot setups over and over. But this board keeps things interesting through clever staging and cutting.This is truly a model for television storyboard artists to follow. Enjoy!

Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board
Alvin Show Pilot Board

Stephen Worth
Director
Animation Resources

Animated CartoonsAnimated Cartoons

This posting is part of the online Encyclopedia of Cartooning under the subject heading, Animation.

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Posted by admin @ 10:15 am