Archive for the ‘theory’ Category

Friday, March 3rd, 2023

Feed the Library of Your Mind

Library

For the past week, we’ve been sharing with you reasons why you should be a member of Animation Resources. We want to get across the importance of the material we share with our members.

If you read no other article today, read the one at this link…

Why You Should Surround Yourself With More Books Than You’ll Ever Have Time to Read

A lot of young animators seem to think that as long as they have Google, they have all the reference they need. But that isn’t true. POTENTIAL reference is no better than having no reference at all. You have to know exactly what it is that you don’t know to grow.

This article is about books and reading, but the same argument for the value of books could be made for a library of music, movies and artwork. A shelf full of music of all types, or classic movies, or art books about the old masters are directly relevant to your growth as an artist. It’s not enough to just create. You have to absorb your culture so you can reflect it in your own unique way.

A library is a constant reminder of how much there is to learn about and incorporate into your life and work. Life is short. Surround yourself with knowledge. Organize it and set aside time to browse. Once in a while select a specific subject that you should really should know more about and dive in. Analyze. Process. Learn.

Recently a book was published showing great artists in their studios. Their workspaces were all different, but there was one common denominator. They all had bookshelves packed with reference. If you want to be a great artist too, follow their lead and push your boundaries and expand your frame of reference by building your own library. It can be walls of books or hard drives full of images, movies and music. The format doesn’t matter. What matters is the impetus to know more than you already do.

It’s easy to build up a valuable reference library on cartooning and animation, and you don’t even need a shelf on the wall. Every other month, Animation Resources shares an e-book and still framable videos of rare animation with its members. If you had joined when we started producing Reference Packs five years ago, you would now have over 30 books and 15 hours of rare animation. Our Board and Advisory Board curate this material so you can have one of the world’s best libraries on the subject right on your hard drive.

Animation Resources 10th Anniversary

It’s Members Appreciation Time again at Animation Resources, and For the past decade, Animation Resources has been serving artists working in the fields of animation, cartooning and illustration. Our volunteers and members have pulled together to raise the bar for our art form, and it’s time to celebrate… It’s Members Appreciation time again!

During the month of February, Animation Resources expresses our appreciation for to members with a very special Reference Pack, and we invite you to become a member too. For the next 30 days, we will be sharing reasons why you should join us. Our benefits of membership far exceed the cost of our annual dues. You can find out what our members get at the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

Members Appreciation Month

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Thursday, March 2nd, 2023

Three Steps to Greater Creativity

creativity

Recently on Facebook, I was asked why I thought originality in animation was such a rare thing today. I pointed out that originality and creativity are closely connected, and they aren’t just magical gifts that you are either born with or you aren’t. They come from a body of knowledge and a set of skills that can be learned. Originality and creativity are both fed by the same things… observation of life, the ability to think like an artist, and a wide range of creative influences.

Three Steps The primary source of inspiration for all artists is the observation of real life.

Too many animated films employ character “archetypes”… generic mom and dad characters, typical wimpy kid, his goofy dog and clever cat, bratty little sister… I don’t know about you but those sorts of characters bore me stiff. The best actors will tell you that they don’t create characters by looking at what other actors do or employing stereotypes. They look at real people and try to capture the gestures, walk and attitudes that express that person’s unique personality. It works exactly the same in animation.

When you’re riding the bus, drinking your coffee at Starbucks or standing in line at the DMV, pay attention to the people around you. Look for unique personalities and try to capture them in your sketchbook. Exaggerate and caricature them to see how you might put those personalities across in an animated character. You’ll find that the characters you see on the street are a lot more interesting than the characters you see in most animated films.

Three Steps In an earlier post on Facebook, I pointed out one of the primary creative skills, *ideation*, the ability to think outside the box and come up with a million different solutions to a problem. Another skill that is invaluable is *analysis*. Analysis is at the core of what it means to think like an artist.

When the average person sits down to watch an animated film, they are carried away into the fantasy and let the film direct their imagination and entertain them. A film maker thinks differently. Once your mind is trained to understand the process of film making, you will never sit in the theater as just another member of the audience again. You definitely lose that innocence. But it is replaced by something even more important.

When a film maker watches a film, he is looking at the application of technique. How does the film establish its characters and environment? How does it set up the conflict? What rhythms and pacing are being used to carry the film forward… contrasts in moods… staging… color… music… sound effects… acting… dialogue… All these things and more are revealed through analysis. Turn on your brain and your creativity will follow.

Three Steps Lastly, it’s important to expose yourself to a broad spectrum of artistic creativity… not just the few things you already know about and like.

When you as a filmmaker are watching movies, TV shows and animation, you shouldn’t just limit yourself to what you personally *like*. Focus instead on what you can learn from. The principle of garbage in- garbage out applies here. If you watch nothing but lousy animation and stupid movies, what sorts of animation do you expect to produce yourself?

In fact, animation should be just a small portion of what you study and expose yourself to. In order to be a creative artist in animation, you need to understand and appreciate ALL of the arts. This means studying the history of all forms of music- from classical music and opera to country music and jazz. It’s the same with the history of painting, and sculpture, and dance, and most of all- film making.

If you want to train yourself to think analytically about film, choose really good examples from the past to study. Classic films are packed with cinematic techniques that animation hasn’t even touched on yet, and they will open your mind to new genres to explore. In the entire history of animation, there have been thousands of cats chasing mice and dogs chasing cats, but how many gothic horror movies have their been? How many noir thrillers? Westerns? War pictures? People love to say, “There’s nothing new under the sun.” but in animation, that isn’t true. There are a LOT more stories to be told.

Another advantage to using older films as reference is that you are more likely to pull out pure technique and less likely to simply imitate. If you are looking at a WWII movie, you can’t just copy situations and dialogue because it is from a different time and place. Instead, you are forced to focus on the acting, the staging or the cutting technique. Stealing technique isn’t stealing. It requires adaptation to your own context. Copying specific gags, situations or dialogue from modern movies similar to the one you are making is definitely stealing.

Three Steps The keys to creativity in animated film making are to… 1) Open your eyes to the world around you, 2) Think about what you see- analyze how it works, and 3) Expose yourself to a wider range of creative influences.

When your frame of reference is limited to anime, video games and superhero movies, it shouldn’t be surprising that everything you create is derivative. That kind of background may seem to be a good foundation to build a career in animation on first glance, but look at the animators of the past… Frank Thomas had classical art training from Chouinard, Carlo Vinci won a scholarship to the prestigious National Academy of Design, and Grim Natwick studied painting in Vienna under Gustav Klimt. Animators back then were artists first and animators second. If you want to imitate someone’s approach to creativity, imitate the best! Become an artist.

Animation Resources 10th Anniversary

It’s Members Appreciation Time again at Animation Resources, and For the past decade, Animation Resources has been serving artists working in the fields of animation, cartooning and illustration. Our volunteers and members have pulled together to raise the bar for our art form, and it’s time to celebrate… It’s Members Appreciation time again!

During the month of February, Animation Resources expresses our appreciation for to members with a very special Reference Pack, and we invite you to become a member too. For the next 30 days, we will be sharing reasons why you should join us. Our benefits of membership far exceed the cost of our annual dues. You can find out what our members get at the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

Members Appreciation Month

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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Tuesday, February 28th, 2023

Advice: Business of Art

SONY DSC

I see a lot of people starting out in animation focusing on the business aspects… creating lots of “product”, pitching show ideas to studios, worrying about people who might ask them to work for free on a personal project, posting ads to groups like this to try to get viewers… I’ve seen people who do all these sorts of things for almost a decade, and still aren’t any further along to success as an animated filmmaker than the day they started.

You don’t become successful in animation by having the “right package”. You become successful because you have the “right stuff”. You can sit down and really animate, do layout, design backgrounds… you have skills in constructive drawing, compositional principles, perspective, anatomy and life drawing, color theory, painting techniques…

Specialization aimed at a specific job title is the absolute WORST thing you can do in school. I went to design school to study graphic design. They taught me type speccing, paste up, how to use a linotype machine… A couple of years later the Macintosh came out and everything I learned was obsolete. The only classes that I still use today are the basic ones… Design 101, Color 101, Drawing 101. Going to a trade school to learn art or filmmaking is a good way to be replaced by outsourcing.

If you want to be an artist, LEARN TO BE AN ARTIST FIRST. With a solid foundation in the fundamentals, you can learn any trade quickly on your own time or on the job. You don’t have to pay a school thousands of dollars to make you an unemployable specialist in a field that is now being done in India or China.

Instead of putting sweat equity into a business opportunity, it’s a lot better to put that effort into investing into yourself and your skills. But that takes hard work, humility, experimentation, and a solid plan for self education. Make personal films, but CHALLENGE YOURSELF. Don’t just fill time quotas. That’s the hard way to become successful for sure, but it’s a sure road for advancement. “Playing the game” and “doing business” can go in circles forever and get you nowhere.

Animation Resources 10th Anniversary

It’s Members Appreciation Time again at Animation Resources, and For the past decade, Animation Resources has been serving artists working in the fields of animation, cartooning and illustration. Our volunteers and members have pulled together to raise the bar for our art form, and it’s time to celebrate… It’s Members Appreciation time again!

During the month of February, Animation Resources expresses our appreciation for to members with a very special Reference Pack, and we invite you to become a member too. For the next 30 days, we will be sharing reasons why you should join us. Our benefits of membership far exceed the cost of our annual dues. You can find out what our members get at the Member Appreciation Page. It’s easy to join. Just click on this link and you can sign up right now online…


JOIN TODAY!
https://animationresources.org/membership/levels/

Members Appreciation Month

PayPalAnimationAnimation Resources depends on your contributions to support its projects. Even if you can’t afford to join our group right now, please click the button below to donate whatever you can afford using PayPal.


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